Search found 122 matches

by dac
Mon Apr 18, 2011 11:34 pm
Forum: General Discussion
Topic: New Gametype Suggestion
Replies: 10
Views: 747

Re: New Gametype Suggestion

Kill count? Why has this never been implemented. Like body count, but it tallies number of units killed. I guess it could only count like it does in your end game stats, and any units you kill as a result of walking over a satchel, mort, etc. that don't register on your unit probably won't count ei...
by dac
Mon Apr 18, 2011 11:29 pm
Forum: General Discussion
Topic: Project Magma on iPad
Replies: 133
Views: 23022

Re: Project Magma on iPad

i think somebody loves to reply to my posts and tell me im wrong. i have the same love so it makes for funny board warning pms and the like. nothing of scale huh vr? (see i deleted the other 2 letters and fixed it this time) lol. just lol. perhaps im just jaded from working with incomplete requireme...
by dac
Mon Apr 18, 2011 7:18 pm
Forum: General Discussion
Topic: Project Magma on iPad
Replies: 133
Views: 23022

Re: Project Magma on iPad

YES! because writing myth on the ipad would somehow equate to writing myth from scratch! it would if you were trying to create a myth-clone that was clean-room engineered - which is where the conversation had shifted to. in that scenario yes, if you didn't want to get sued by Take2 or have your app...
by dac
Mon Apr 18, 2011 1:21 am
Forum: General Discussion
Topic: Project Magma on iPad
Replies: 133
Views: 23022

Re: Project Magma on iPad

Considering the projectmagma team of developers is currently at its core, 3 people, and considering Myth TFL took a team of 3 coders approximately 2 years to write, it'd probably be 2 years of solid coding. Day in, day out. For free. Yea right. Lol. YES! because writing myth on the ipad would someh...
by dac
Sun Apr 17, 2011 4:52 pm
Forum: General Discussion
Topic: Myth II 1.7.2 Public Beta 2
Replies: 74
Views: 22407

Re: Myth II 1.7.2 Public Beta 2

well when i restarted the whole machine it worked fine, but only myth had the problem with key mappings. dont get it.
by dac
Sun Apr 17, 2011 3:33 pm
Forum: General Discussion
Topic: Myth II 1.7.2 Public Beta 2
Replies: 74
Views: 22407

Re: Myth II 1.7.2 Public Beta 2

I just moved and only got my comp back and up and running yesterday. I had forgotten about the bug completely, I'll let you know if I can reproduce it but I do have another strange bug today. When I play, the A and D keys dont rotate as they used to, nor can I pan using W and S (those are all set to...
by dac
Mon Mar 28, 2011 8:26 pm
Forum: General Discussion
Topic: Myth Experts Problem
Replies: 41
Views: 9643

Re: Myth Experts Problem

Wait wait wait... did dac just suggest that C++ is... *less* messy than C? YES. oop anyone? ANYONE? &parameters anyone? new() and free() anyone? Lots of programs written in C use OOP, Myth included. C++ is *massively* more complex than C, so using it properly requires some combination of either...
by dac
Sun Mar 27, 2011 4:21 pm
Forum: General Discussion
Topic: Myth Experts Problem
Replies: 41
Views: 9643

Re: Myth Experts Problem

jonas brothers listening? kirk you shouldnt be posting in your own thread!
by dac
Sun Mar 27, 2011 9:13 am
Forum: General Discussion
Topic: Myth Experts Problem
Replies: 41
Views: 9643

Re: Myth Experts Problem

Death's Avatar wrote:Wait wait wait...

did dac just suggest that C++ is... *less* messy than C?

YES.

oop anyone? ANYONE? &parameters anyone? new() and free() anyone?
by dac
Sat Mar 26, 2011 2:51 pm
Forum: General Discussion
Topic: Myth II 1.7.2 Public Beta 2
Replies: 74
Views: 22407

Re: Myth II 1.7.2 Public Beta 2

ok pyro, i posted the bug in the thread. if I leave myth on overnight it is slow to respond. this has happened the last 2 nights in a row. for specs: windows 7, 8 gigs of ram (not going to disk unless there's a pretty big memory leak) open gl, no tex, no vsync, no max fps everything else on the syst...
by dac
Sat Mar 26, 2011 2:45 pm
Forum: General Discussion
Topic: Myth Experts Problem
Replies: 41
Views: 9643

Re: Myth Experts Problem

well at least its a .net build.

i fight with intellisense breaking if there's a line above it in the code that wont compile. stupid little things break and you lose your entire toolbox, drives me nuts, but i know thats a problem with the SDK. either way its a dated language.
by dac
Sat Mar 26, 2011 2:31 pm
Forum: General Discussion
Topic: Myth Experts Problem
Replies: 41
Views: 9643

Re: Myth Experts Problem

ewwwww myth is written in C C++ to be specific No, it really is written in plain C. (Which is a great language, by the way.) @vr: c++ @mel: i use it all day, its not that its terrible, it's just messy compared to more modern stuff. what compiler are you guys using? gcc? for work I actually have to ...
by dac
Thu Mar 24, 2011 11:27 pm
Forum: General Discussion
Topic: Myth Experts Problem
Replies: 41
Views: 9643

Re: Myth Experts Problem

ewwwww myth is written in C
by dac
Sun Feb 20, 2011 2:36 am
Forum: General Discussion
Topic: What caused this?
Replies: 4
Views: 752

Re: What caused this?

when you're done watching porn its customary to wipe the mess off the screen. just sayin.
by dac
Sat Feb 19, 2011 10:09 pm
Forum: General Discussion
Topic: KROK's musings of a grand conspiracy
Replies: 31
Views: 3818

Re: KROK's musings of a grand conspiracy

this thread is funny for several reasons, so i made a list! 1) its a place where some mythers will read it (including its intended target) and it isnt guaranteed to be taken down after 20 seconds. 2) people are still trying to deny that om and vinylrake are indeed the same person. 3) zak made a post...