Search found 134 matches
- Tue May 23, 2006 10:05 pm
- Forum: Map Making Support
- Topic: MYTHmakers Unite - where are you mything from?
- Replies: 53
- Views: 26919
- Sun May 21, 2006 12:03 pm
- Forum: Map Making Support
- Topic: MYTHmakers Unite - where are you mything from?
- Replies: 53
- Views: 26919
- Sat May 20, 2006 2:31 pm
- Forum: Map Making Support
- Topic: changing myth music and artwork - how to?
- Replies: 5
- Views: 1155
- Sat May 20, 2006 2:16 pm
- Forum: Map Making Support
- Topic: MYTHmakers Unite - where are you mything from?
- Replies: 53
- Views: 26919
- Thu May 18, 2006 10:15 am
- Forum: General Discussion
- Topic: New Projects for Myth
- Replies: 15
- Views: 3758
- Thu May 04, 2006 12:19 pm
- Forum: Map Making Support
- Topic: Extracting M2 sounds on PC - ummm... how ? if possible ... :(
- Replies: 14
- Views: 4618
Mr. Wallet has the right idea. If you want just the music, go after the soundtrack. Wait a tick...what's this?
If you want to extract sounds, use SoundBlighter (yes, it's available for both Mac and Windows).
Killswitch
If you want to extract sounds, use SoundBlighter (yes, it's available for both Mac and Windows).
Killswitch
- Mon May 01, 2006 12:25 am
- Forum: Map Making Support
- Topic: Patchwork - Myth 3 texture stack extractor
- Replies: 7
- Views: 1954
- Sat Apr 29, 2006 12:37 am
- Forum: Map Making Support
- Topic: Patchwork - Myth 3 texture stack extractor
- Replies: 7
- Views: 1954
- Fri Mar 31, 2006 12:59 pm
- Forum: Map Making Support
- Topic: New Amber - for PC, Linux or OS X
- Replies: 73
- Views: 30950
But Myth tools only have a history of such names because that's what Vista chose to use for their tools :P Myth tools themselves have a history of using names of negative emotion/desire; Fear, Loathing, Vengeance :) iirc there was a 3rd party tool (may have been VIsta as well) called Spite and Mali...
- Thu Dec 15, 2005 9:49 pm
- Forum: Map Making Support
- Topic: Stone textures - Tileable & hi res
- Replies: 3
- Views: 2255
nothing will help you get through DM's grass tutorial, just accept the fact that you aren't 1337 enough and move on. OK, I admit no one comes close to DM's mad PS skillz. Let me try this again. ah hem... Hey everyone! Here's some textures if you are doing a model of a stone wall or something! There...
- Thu Dec 15, 2005 2:51 pm
- Forum: Map Making Support
- Topic: Stone textures - Tileable & hi res
- Replies: 3
- Views: 2255
I was going through some old CDs and found one called Stone CAD. It's an app designed by a company called Cultured Stone for selling their products: prefab stone for housing exteriors. The CD is chock full of pretty nice stone textures - high res, seamless tiling. Best of all, IIRC the CD was free ...
- Thu Dec 08, 2005 1:09 pm
- Forum: General Discussion
- Topic: So what's been going on? - Development Progress?
- Replies: 34
- Views: 8761
Apple has a CodeWarrior to Xcode transition article on the ADC site, but I didn't see anything about PowerPlant. Stupid PowerPlant... As far as I know, the CodeWarrior to Xcode converter is just a simple AppleScript app. It opens the old project in CodeWarrior, exports an XML file (or something sim...
- Tue Dec 06, 2005 2:20 pm
- Forum: Technical Support
- Topic: watching my tfl cutscenes
- Replies: 1
- Views: 939
If I remember right, the reason why the TFL cutscenes don't play in Smacker player is because they have a Myth header before the actual Smacker data. Basically, there are 64 bytes at the beginning of the file that the Smacker player can't decipher. To fix it, open up the extracted files in a hex ed...
- Wed Nov 30, 2005 12:37 pm
- Forum: General Discussion
- Topic: All your base
- Replies: 34
- Views: 8886
- Tue Nov 29, 2005 7:21 pm
- Forum: Technical Support
- Topic: Slow website - projectmagma.net slow to load
- Replies: 5
- Views: 1244