Search found 966 matches

by Jon God
Fri Dec 21, 2007 2:04 pm
Forum: Map Making Support
Topic: Looking for animator for a Master Chief unit
Replies: 10
Views: 3189

Hey Jon, I'll be importing a master-chief model into myth pretty soon as part of my forerunner-flood war mod. If all goes well, I can also import grunt models, elite models, hunter models, and jackals. That's a big if-all-goes-well though. Also, if anyone else has amber, I can provide you with bitm...
by Jon God
Wed Dec 19, 2007 9:05 pm
Forum: Map Making Support
Topic: Looking for animator for a Master Chief unit
Replies: 10
Views: 3189

Looking for animator for a Master Chief unit

Over a year ago I started working on a Halo Myth Mod, without knowing just about anything about scripting and not a huge amount about fear. However long later, I started to run into scripting problems that were way above my head. Thus I stopped working on it. Fast Forward 6+months, I was going to sl...
by Jon God
Sun Dec 16, 2007 11:43 pm
Forum: Map Making Support
Topic: Scripting Question #2
Replies: 7
Views: 2446

Much and many thanks! That worked.
by Jon God
Sun Dec 16, 2007 7:03 pm
Forum: Map Making Support
Topic: Scripting Question #2
Replies: 7
Views: 2446

Use a GEOM to find the units with that specific artifact, and filter them into a new subjects container. Remove artifacts from units in that container. You can set the GEOM to find a maximum of 1 unit if you like, but it sounds like there's only one artifact of this type anyway. (Or, filter them di...
by Jon God
Sun Dec 16, 2007 2:16 am
Forum: Map Making Support
Topic: Scripting Question #2
Replies: 7
Views: 2446

Scripting Question #2

I hit the maximum amount of scripting commands,(1024, I think), and I was able to delete 46 commands that were not being used, luckily I was close to done, and am doing one last thing, but: I ran into a problem, and that is, I want to be able to search a group of units for a artifact, and then take ...
by Jon God
Fri Dec 07, 2007 1:16 am
Forum: Map Making Support
Topic: Scripting problem/question.
Replies: 2
Views: 1366

I actually managed to get it to work before coming back to the topic to read the responses, thanks though!
by Jon God
Thu Dec 06, 2007 10:52 pm
Forum: Map Making Support
Topic: Scripting problem/question.
Replies: 2
Views: 1366

Scripting problem/question.

I have been trying to to get myth to check the map for a projectile, and if it is not found, search everyone's inventory, if not found then, activate another action. Problem is, all I've managed to do, is have it either: A. Activate without searching unit's inventories, or B. Have nothing happen at ...
by Jon God
Fri Oct 06, 2006 11:34 am
Forum: Map Making Support
Topic: myth halo
Replies: 52
Views: 26742

I updated the thread at playmyth.net, it can be found here:

http://playmyth.net/index.php?name=PNph ... c&start=60
by Jon God
Fri Jun 02, 2006 9:08 pm
Forum: Map Making Support
Topic: myth halo
Replies: 52
Views: 26742

I've done some stuff to this, and made progress. (secret bump)
by Jon God
Thu May 18, 2006 6:56 pm
Forum: Map Making Support
Topic: Respawning Projectiles, more spawn points for unit - Can someone help me?
Replies: 1
Views: 765

I'm working on a map and there's two things that I need help with one Is major, the other optional. Major: Respawning Projectiles - I've heard how to do this, but it just won't work for me.... Minor: More Then One Respawn Point For Deathmatch - This I have no idea, if anyone has any ideas, speak up...
by Jon God
Wed Apr 26, 2006 1:22 am
Forum: Map Making Support
Topic: myth halo
Replies: 52
Views: 26742

I have put in all the sounds I need now, I still need to tweak a few. I NEED HELP WITH THESE THINGS, IF YOU HELP I WILL PUT YOU IN THE CREDITS, AND DEPENDING I MAY GIVE YOU A BETA, as far as what I need done is: Models: I'm still using the WWII ones, but they act differently and sound differently. ...
by Jon God
Sat Apr 15, 2006 6:15 am
Forum: Map Making Support
Topic: myth halo
Replies: 52
Views: 26742

Pyro wrote:
Jon God wrote:I use a mac, and if I could just have a OSX version of Fear... *wink wink*
Umm... there is a OSX version of Fear. You get it as part of the 1.5.2 beta patch.

http://myth.busybsoftware.com
thanks a million!
by Jon God
Thu Apr 13, 2006 10:59 pm
Forum: Map Making Support
Topic: myth halo
Replies: 52
Views: 26742

I use a mac, and if I could just have a OSX version of Fear... *wink wink*
by Jon God
Wed Apr 12, 2006 8:05 pm
Forum: Map Making Support
Topic: myth halo
Replies: 52
Views: 26742

anyone miss this topic, cause this is a bump
by Jon God
Wed Apr 05, 2006 3:28 am
Forum: Map Making Support
Topic: myth halo
Replies: 52
Views: 26742

not yet.....unless I can find someone who will help me, THEN I'll give them a beta, now you think you can help? do you have AIM/MSN? if so what is it?