Search found 378 matches

by ozone
Fri Jul 08, 2011 1:38 pm
Forum: Map Making Support
Topic: Using 3rd Party Units
Replies: 3
Views: 2041

Re: Using 3rd Party Units

Sorry I didnt reply to your private message sooner...Ive been sick with the flu and when im sick I get lazy. :lol: Its my belief you don't need to ask permission to use this stuff but rather give credit to those (in a read_me) whose stuff you used to make your plug. This has been standard practice s...
by ozone
Thu Jul 07, 2011 3:01 pm
Forum: Map Making Support
Topic: heals not using charge...
Replies: 6
Views: 2400

Re: heals not using charge...

I think he is saying:

Charges are not being subtracted when used on self but are when used on another unit.
He doesn't want this to happen.
by ozone
Mon Jun 20, 2011 8:43 am
Forum: Tain General Discussion
Topic: Giving credit (among other things) should be a requirement
Replies: 46
Views: 17318

Re: Giving credit (among other things) should be a requireme

well i know ghost because his games are usually labeled by Ghost ect on the plugin image when you are using the plugin. Well if you read the posts in this thread you'll see that some people are using the plugin image as a way to give credit to the person... but like I said before the plugin picture...
by ozone
Thu Jun 16, 2011 8:32 am
Forum: Tain General Discussion
Topic: Giving credit (among other things) should be a requirement
Replies: 46
Views: 17318

Re: Giving credit (among other things) should be a requireme

Yah.. and GHOST gives credit to those for the stuff he uses that he didnt make himself and whether or not anyone reads the read me has NOTHING to do with it...

Its like when you do a research paper for school... you can copy stuff out of another book but you have to give that author credit.
by ozone
Fri Jun 10, 2011 12:55 am
Forum: Map Making Support
Topic: Need Suggestions on Making a Necromancer
Replies: 68
Views: 18448

Re: Need Suggestions on Making a Necromancer

I didn't think that mattered oz? Could certainly be it though. I don't know/think it matters anymore, but when I learned most of my "advanced" scripting from Khel, he always taught me to script my actions like one would read a book. At the time I think it mattered for certain GEOM paramet...
by ozone
Thu Jun 09, 2011 11:29 pm
Forum: Map Making Support
Topic: Need Suggestions on Making a Necromancer
Replies: 68
Views: 18448

Re: Need Suggestions on Making a Necromancer

instead if this:

Monsters (subj)
10010 (warrior)

try this:

Monsters (subj)
10011 (S necromancer)

I have a feeling 10010 (warrior) is dead when you run that geom
by ozone
Mon May 30, 2011 6:01 pm
Forum: Map Making Support
Topic: Map-Making Feature Survey for 1.8
Replies: 9
Views: 51364

Re: Map-Making Feature Survey for 1.8

Talked to myrd about this..he requested I post something here. BattleCaps is something Ive been working on off and on for awhile. Caps throw smoke nades and different units parachute down and battle with the other teams ai. Now it works great but there is one major problem. Once the ai become uncont...
by ozone
Fri May 27, 2011 2:02 pm
Forum: Map Making Support
Topic: Waypoint limit
Replies: 3
Views: 1471

Re: Waypoint limit

hey Juliocpaes,

none of those movement actions have more then 4 waypoints. In fact they each only have one...

The rule is its 4 waypoints per Movement action [MOVE] not per unit.
by ozone
Thu May 26, 2011 11:59 pm
Forum: Map Making Support
Topic: How to? Creating Connectors & Turning On/Off Passability
Replies: 3
Views: 1543

Re: How to? Creating Connectors & Turning On/Off Passability

Stop by UdogHL Mr.cap! I may be able to give you a hand
by ozone
Wed May 25, 2011 11:03 pm
Forum: Tain General Discussion
Topic: Giving credit (among other things) should be a requirement
Replies: 46
Views: 17318

Re: Giving credit (among other things) should be a requireme

Who made the manistee paintball mesh? From the pregame you would think GHOST made it but if you look at read me then you'll realize it was me. That's the problem I have with using the pregame because sometimes the name on the pregame doesn't mean that person made all aspects of the mesh and the part...
by ozone
Wed May 25, 2011 8:14 am
Forum: Tain General Discussion
Topic: Giving credit (among other things) should be a requirement
Replies: 46
Views: 17318

Giving credit (among other things) should be a requirement

I've noticed on the tain that many uploads have no read_me or any other form of text file that gives credit to the original person that made the mesh. I think this should be a must if you want to submit something. Some of these resent uploads use the same pregame pict as the original. Not cool IMO.....
by ozone
Tue Mar 08, 2011 1:36 pm
Forum: General Discussion
Topic: New Deadfall Map idea
Replies: 6
Views: 740

Re: New Deadfall Map idea

clowns in an amusement park reminds me of Phantom of the Park

:shock:
by ozone
Fri Mar 04, 2011 5:31 pm
Forum: General Discussion
Topic: What Unit Models Need to Be Found?
Replies: 10
Views: 1315

Re: What Unit Models Need to Be Found?

Worlds Collide by cydonian
by ozone
Tue Mar 01, 2011 10:56 am
Forum: Technical Support
Topic: Myth 2 1.7.1 Problems
Replies: 16
Views: 2770

Re: Myth 2 1.7.1 Problems

Ok, tried the 1.7.2 beta and I'm getting an Error "The Myth II beta has expired" Any ideas? This issue is being worked on as we speak. Stay Tuned. In the meantime you could set your computers clock back to before March 1, 2011 and it will run. Sorry for any inconvenience this may cause......