Any ideas why Loathing would render a color map like this?
Search found 297 matches
- Sun Feb 10, 2013 11:31 am
- Forum: Map Making Support
- Topic: Mesh cells render black in Loathing
- Replies: 3
- Views: 2211
- Fri Jan 18, 2013 7:25 pm
- Forum: Map Making Support
- Topic: Advise map
- Replies: 4
- Views: 2749
Re: Advise map
Theory (response) a question, type "intelligible".
- Wed Sep 12, 2012 7:24 pm
- Forum: Map Making Support
- Topic: File Extension for Exported Map Action Files
- Replies: 3
- Views: 2424
Re: File Extension for Exported Map Action Files
Txt files don't support syntax highlighting.
- Wed Sep 12, 2012 4:54 am
- Forum: Map Making Support
- Topic: File Extension for Exported Map Action Files
- Replies: 3
- Views: 2424
File Extension for Exported Map Action Files
I am going to use .mma for Map Action text files exported from Loathing. Don't ask me why, you won't care.
.mma == Myth Map Actions
.mma == Myth Map Actions
- Wed May 23, 2012 4:00 am
- Forum: General Discussion
- Topic: Feature Request
- Replies: 9
- Views: 1221
Feature Request
I want to be able to Boot Players in game.
- Thu May 03, 2012 8:13 pm
- Forum: General Discussion
- Topic: Readmes and credit
- Replies: 25
- Views: 4344
Re: Readmes and credit
Meta-maps. Para(sitical) Map Packs.
- Sat Apr 21, 2012 9:13 pm
- Forum: Technical Support
- Topic: Myth on Multiple Monitors
- Replies: 4
- Views: 1300
Myth on Multiple Monitors
Can Myth on Linux span multiple screens?
- Mon Apr 16, 2012 2:07 pm
- Forum: General Discussion
- Topic: Readmes and credit
- Replies: 25
- Views: 4344
Re: Readmes and credit
There seem to be a number of these--Maps made from other peoples work. And I have a weird sense about it. Using someone else's units on a map seems normal, whereas using someone else's unmodified color map seems inappropriate. I don't know why. Its just the way it rubs me. Perhaps its because of my ...
- Mon Apr 16, 2012 1:38 pm
- Forum: Map Making Support
- Topic: Map Missing Support
- Replies: 11
- Views: 4247
Re: Map Missing Support
Iron, I saw the SoM forums. And spent the better part of a day reading them, because I am insane. They are a fine public example, however, of how difficult it is to keep a volunteer project focused and delivering. "I still think Baeldun needs a new collection." But having read those forums...
- Sat Apr 14, 2012 8:59 pm
- Forum: Map Making Support
- Topic: Map Missing Support
- Replies: 11
- Views: 4247
Map Missing Support
So, I have recently become obsessed with finding maps that I know existed but I can't find. So I will ask the community in general. Instead of trying to hunt you all down individually. These are all maps from what I considered fairly active/famous sources so I am kind of surprised I can't find them ...
- Mon Apr 02, 2012 3:36 pm
- Forum: Map Making Support
- Topic: Blender Scripts
- Replies: 3
- Views: 2217
Blender Scripts
Anyone have any Blender scripts for setting up the camera, rotating the model and saving images for scenery and unit collections?
- Sun Jan 08, 2012 1:44 am
- Forum: Map Making Support
- Topic: Real World Distance to Myth Distance Conversion
- Replies: 9
- Views: 4967
Re: Real World Distance to Myth Distance Conversion
Not sure. Some where I must have read once that a World Unit was 8 pixels. I'd be happy be to wrong.
- Thu Jan 05, 2012 9:10 pm
- Forum: Map Making Support
- Topic: Real World Distance to Myth Distance Conversion
- Replies: 9
- Views: 4967
Real World Distance to Myth Distance Conversion
I posit that each 256 pixel submesh in Willow Creek is approximately 100 feet long by 100 feet wide.
And that a World Unit is 8 pixels.
There. Now I can search for this 5 years from now if I need to figure it out again.
And that a World Unit is 8 pixels.
There. Now I can search for this 5 years from now if I need to figure it out again.
- Thu Aug 25, 2011 7:31 am
- Forum: General Discussion
- Topic: Fan novel: A Shade of Gray (completed)
- Replies: 40
- Views: 7055
Re: Fan novel: A Shade of Gray (completed)
Found Shade of Gray Preview. Fool's Claim map is insane. Camera hops up and down, and I didn't know you could have maps that tall.
- Wed Aug 24, 2011 5:25 pm
- Forum: General Discussion
- Topic: Fan novel: A Shade of Gray (completed)
- Replies: 40
- Views: 7055
Re: Fan novel: A Shade of Gray (completed)
Thanks again for jogging my memory Pyro.
And great story A-Red. A question: Was Keep Carchaen supposed to re-use the Baron map from the solo SB story?
And great story A-Red. A question: Was Keep Carchaen supposed to re-use the Baron map from the solo SB story?