Search found 119 matches

by Grayswandir
Tue Apr 08, 2008 2:53 pm
Forum: General Discussion
Topic: Marathon Anywhere - Release Candidate Posted
Replies: 24
Views: 5615

The only problem with marathon plugins for myth is that they are usually horribly inaccurate - blender devlins, wrong colored spht, health grievances, damage inaccuracy, size inaccuracy.. the list goes on. But to make something fun in a different system, don't you sometimes have to modify the origi...
by Grayswandir
Thu Apr 03, 2008 1:49 pm
Forum: General Discussion
Topic: Marathon Anywhere - Release Candidate Posted
Replies: 24
Views: 5615

Actually, all monsters, except the Juggernaut and the Marine, flinch from being shot, punched, roasted, or blown up. This would make them stop attacking completely. So you could, in theory freeze a S'pht in its "Flash, AH AH!!!" pose (I mean attack pose) by punching it in the face repeated...
by Grayswandir
Wed Apr 02, 2008 2:09 pm
Forum: General Discussion
Topic: Marathon Anywhere - Release Candidate Posted
Replies: 24
Views: 5615

With those other plugins, since they're solos they won't be substituting some units since the Marathon AW plugin is for multiplayer . I'll put them on the list for the SoloAW conversion though, as that will be a whole different beast. Oh, I know, but I love shoe-horning plugins into single player a...
by Grayswandir
Wed Apr 02, 2008 1:03 pm
Forum: General Discussion
Topic: Marathon Anywhere - Release Candidate Posted
Replies: 24
Views: 5615

Haha, I was just about to post about the activation ranges on those units. Two other things I noticed: The Hunters also have a low activation rate and the S'pht take no damage from Enforcers and when they're being shot, their energy bolts go flying off in random directions, this seems to only happen...
by Grayswandir
Tue Apr 01, 2008 12:15 pm
Forum: General Discussion
Topic: Marathon Anywhere - Release Candidate Posted
Replies: 24
Views: 5615

Having Juggernaughts for Barons is sweet for Assassin games (I do this on most of the Anywhere plugins - toughest unit as Assassin target - great fun). :shock: I wonder if the Baron in the single player campaign turns into a Think What Kicks Our Asses...have to find out...heh heh heh... If the Anyw...
by Grayswandir
Mon Mar 31, 2008 7:53 pm
Forum: General Discussion
Topic: Marathon Anywhere - Release Candidate Posted
Replies: 24
Views: 5615

Awesome work on the Marathon Anywhere plugin. I've been enjoying it recently. Being a fan of Marathon, I was having fun rampaging around with a Juggernaught in the last few levels of the Myth II campaign. I did notice something strange though (besides having the joy of running rampant with Fl'ickta ...
by Grayswandir
Mon Mar 31, 2008 12:58 pm
Forum: Map Making Support
Topic: MAraMyth on 1.6- working or not ?
Replies: 3
Views: 1634

Eddaweaver wrote:Deck 7 does have a co-op mesh, and it ends as Tireces describes.
:oops: Oh, my bad, sorry.
by Grayswandir
Sat Mar 29, 2008 6:36 am
Forum: Map Making Support
Topic: MAraMyth on 1.6- working or not ?
Replies: 3
Views: 1634

As far as I remember, Deck 7 isn't a coop map. Deck 7 goes with the ISYOG (I S'pht On Your Grave) multiplayer tagset.
...I'll try and find you a link.
by Grayswandir
Sat Feb 10, 2007 5:27 am
Forum: General Discussion
Topic: pmnet down and fucked, but mnet is still up!
Replies: 60
Views: 21394

I think the most I've ever seen on Marius.net recently is 12...partially because of my timezone...and they were all AlephOne players.
by Grayswandir
Sat Feb 10, 2007 5:19 am
Forum: General Discussion
Topic: What's left for Myth?
Replies: 263
Views: 107810

Also, the minimum specs have been raised somewhat due to Project Magma's upgrades. wrong ! it still run perfectly on my celeron 500 ! But the latest version of windows Myth II requires at least 64 MB of RAM, the original spec only called for 32MB of RAM. And your 500Mhz machine is at least DOUBLE t...
by Grayswandir
Thu Dec 14, 2006 5:42 pm
Forum: General Discussion
Topic: Sightseeing
Replies: 11
Views: 2542

New Mexico, go to New Mexico.
by Grayswandir
Wed Nov 22, 2006 2:27 pm
Forum: Map Making Support
Topic: 4th Marathon conversion...thing...
Replies: 34
Views: 13118

Sorry for the lack of updates. I'm really busy with finals and tests and I didn't want to post anything until I had something other than numbers to show for it. Its still going...just really...slooooow...Converting everything takes some time. Anyway, to answer your question, the project is on hold u...
by Grayswandir
Thu Nov 16, 2006 1:24 pm
Forum: Technical Support
Topic: Infested With Spammers
Replies: 46
Views: 20212

Death's Avatar wrote:Right....I meant with us though. 4 spam threads while doobie is out of town is not going to result in the myth community dividing...unless....
Well yeah, true...what Lugas was talking about (I think...) is the Pigeon Lounge...basically a rule-less section of the board...
by Grayswandir
Wed Nov 15, 2006 2:15 pm
Forum: Technical Support
Topic: Infested With Spammers
Replies: 46
Views: 20212

Death's Avatar wrote:
Lugas wrote:There is another one.
I would rather not see the community split in two. The Pfhorums already had it in 2005.
Wait, what are you talking about?
http://www.pfhorums.com
The Crapshack of Marathon.
by Grayswandir
Mon Nov 13, 2006 1:43 pm
Forum: Technical Support
Topic: Infested With Spammers
Replies: 46
Views: 20212

Re: Infested With Spammers

Hire RyokoTK to come over here and clean up the boards?
...
Or would that be too drastic? :twisted: