Search found 1238 matches
- Sun Jun 07, 2020 2:07 pm
- Forum: General Discussion
- Topic: wAvA -warfare axis vs allies D-Day myth action
- Replies: 7
- Views: 10335
wAvA -warfare axis vs allies D-Day myth action
wAvA ... warfare axis vs allies mod ... (playable with the myth demo updated to 1.8.3) screenshots from June 6th Dday play ... map plugs Fury's IX heroes and wAvA Overlord. http://hl.udogs.net/files/Uploads/%20User%20Uploads/Points/_AvA-Warfare/__AvAweb/wAvA-ixheroes-hg.jpg http://hl.udogs.net/files...
- Tue Apr 28, 2020 7:49 pm
- Forum: Map Making Support
- Topic: unit transparency
- Replies: 15
- Views: 23395
Re: unit transparency
Melekor Dynamic shadows.... DYNAMIC SHADOWS ...DYNAMIC SHADOWS!... DYNAMIC SHADOWS!!! Implementing dynamic shadows would be the bomb !
- Sun Apr 19, 2020 11:26 pm
- Forum: Map Making Support
- Topic: Color table problems
- Replies: 7
- Views: 10588
Re: Color table problems
Melekor, that certainly sounds better than custom building a color table in photoshop.... Formation, I have never created or run a batch in gimp so not sure though it sounds like trying out the Oak structure is the way to go... I never got it to work though didn't put much effort into it. Try follow...
- Fri Apr 17, 2020 8:00 pm
- Forum: Map Making Support
- Topic: Color table problems
- Replies: 7
- Views: 10588
Re: Color table problems
or ya what Melekor said... Melekor: How does oak decide on the best color table for all the images? Form: I have used photoshop batches always though should be similar for gimp... try out oak to see if can handle your task if not I can walk you through a way to generate a good batch for unifying all...
- Wed Apr 15, 2020 10:14 pm
- Forum: Map Making Support
- Topic: Color table problems
- Replies: 7
- Views: 10588
Re: Color table problems
first do you have photoshop, graphic converter, gimp, or some other photo editing program?
- Sun Apr 05, 2020 2:38 pm
- Forum: Map Making Support
- Topic: Testing CWR map... (civil war)
- Replies: 1
- Views: 8383
Testing CWR map... (civil war)
if you would like to join in on testing... here is the link Field of Battle Generals... http://hl.udogs.net/files/Uploads/%20User%20Uploads/Points/betas/CWR/CWRmapBetas/CWR-FOB-generalsB3.zip you also need the CWR tagset http://tain.totalcodex.net/items/show/cwr-civil-war-reloaded-1-8-2 http://hl.ud...
- Sun Mar 08, 2020 7:30 pm
- Forum: General Discussion
- Topic: G.o.S. down?
- Replies: 7
- Views: 8154
Re: G.o.S. down?
FYI server seems to be down.
- Sat Feb 22, 2020 8:08 pm
- Forum: Map Making Support
- Topic: What tools would I need for making/editing tagsets?
- Replies: 1
- Views: 10696
Re: What tools would I need for making/editing tagsets?
Myth comes with the tools to edit the game... Fear and Loathing... add in Oak from project magma and you have most everything you would need. Chaos might also come in handy... links to tools below.
have fun.
http://tain.totalcodex.net/mythii/tools
have fun.
http://tain.totalcodex.net/mythii/tools
- Sun Feb 16, 2020 4:31 pm
- Forum: General Discussion
- Topic: Post your MYTH screenshot of the day...
- Replies: 218
- Views: 151674
Re: Post your MYTH screenshot of the day...
http://hl.udogs.net/files/Uploads/%20User%20Uploads/Points/_CwR-CivilWar/__CwRweb/cwr-entrenched-01.jpg http://hl.udogs.net/files/Uploads/%20User%20Uploads/Points/_CwR-CivilWar/__CwRweb/cwr-entrenched-02.jpg http://hl.udogs.net/files/Uploads/%20User%20Uploads/Points/_CwR-CivilWar/__CwRweb/cwr-entre...
- Sun Feb 16, 2020 12:49 pm
- Forum: General Discussion
- Topic: Playing Myth mods with demo…
- Replies: 0
- Views: 21017
Playing Myth mods with demo…
Playing Myth mods with demo… what you need Mac osx download http://tain.totalcodex.net/items/show/myth-ii-demo-mac-os-x update with http://tain.totalcodex.net/items/show/myth-ii-1-8-3-mac-os-x PC download http://tain.totalcodex.net/items/show/myth-ii-demo-windows update with http://tain.totalcodex...
- Wed Feb 12, 2020 8:53 pm
- Forum: General Discussion
- Topic: G.o.S. down?
- Replies: 7
- Views: 8154
Re: G.o.S. down?
FYI ... Metaserver is Offline
- Wed Jan 29, 2020 8:12 pm
- Forum: Map Making Support
- Topic: Myth New n Tasty
- Replies: 271
- Views: 579423
Re: Myth New n Tasty
Souly wrote:I wonder if i should come back into this....mmm. I do miss Myth!
So many hours of fun!
Time to start up the backup hard drives then I suppose...
YES .
- Mon Jan 27, 2020 3:19 pm
- Forum: General Discussion
- Topic: Reg Myth units on CWR maps
- Replies: 1
- Views: 3566
Re: Reg Myth units on CWR maps
FYI playing on a lower difficulty simplifies game play by removing many of the unit types. Legendary is kinda for 6 or more players and long games. as for regular units All my tagsets and maps use what I call or called base 32 it actually became base 64 when I made more units anyway it makes each ta...
- Sat Jan 18, 2020 2:49 pm
- Forum: General Discussion
- Topic: Post your MYTH screenshot of the day...
- Replies: 218
- Views: 151674
Re: Post your MYTH screenshot of the day...2020
screen shots of the night ... wAvA.mod http://hl.udogs.net/files/Uploads/%20User%20Uploads/Points/_AvA-Warfare/%20WAVAweb/GameScreenShots/wavah-hour1.jpg http://hl.udogs.net/files/Uploads/%20User%20Uploads/Points/_AvA-Warfare/%20WAVAweb/GameScreenShots/wavah-hour2.jpg http://hl.udogs.net/files/Uploa...
- Fri Dec 27, 2019 12:32 pm
- Forum: General Discussion
- Topic: FEAR, LOATHING, OAK UPGRADE? 32 TO 64bit
- Replies: 6
- Views: 8860
Re: FEAR, LOATHING, OAK UPGRADE? 32 TO 64bit
fear and loathing seem to work under parallels at least in some simple tests... as for fear and loathing if they could be rolled into a final version of oak that would even be better over all .. ! kudos to those who might be willing to tackle the task!!!