UnTag - tag extractor for OS X & Windows
- Killswitch
- Posts: 142
- Joined: Tue May 25, 2004 2:04 pm
- Location: Los Angeles
- Contact:
After booting into Classic for the umpteenth time just to extract one file from a .gor file, I decided there had to be a better way.
Introducing UnTag (for lack of a better name). A simple app inspired by Tag Extractor by Vodi. It has (should have) all the same features as Tag Extractor except I have added two features:
- it runs natively in OS X
- it will work with TFL .gor files (not just M2/M3 files)
Download now:
Mac OS X Windows
Enjoy and please remember that this is still beta.
Killswitch
Introducing UnTag (for lack of a better name). A simple app inspired by Tag Extractor by Vodi. It has (should have) all the same features as Tag Extractor except I have added two features:
- it runs natively in OS X
- it will work with TFL .gor files (not just M2/M3 files)
Download now:
Mac OS X Windows
Enjoy and please remember that this is still beta.
Killswitch
NICE TOOL.
As a windows user I have never seen the TFL tags in the familiar file tree format, only in a hex editor.
If you're a perfectionist, the Author URL text box isn't large enough to display the font it defaults to in Windows, although the Plugin Name is displayed perfectly.
Nice double click effect.
Industry
As a windows user I have never seen the TFL tags in the familiar file tree format, only in a hex editor.
If you're a perfectionist, the Author URL text box isn't large enough to display the font it defaults to in Windows, although the Plugin Name is displayed perfectly.
Nice double click effect.
Industry
- William Wallet
- Posts: 1494
- Joined: Tue Mar 30, 2004 9:40 am
- Location: Perth Australia
- Contact:
- Killswitch
- Posts: 142
- Joined: Tue May 25, 2004 2:04 pm
- Location: Los Angeles
- Contact:
Myrd wrote:You have a small bug. Extracted mesh effects should go into a folder called "mesh effect" inside the local folder. UnTag names that folder "mesh effects".
Other than that, great work!
And you see why it's called a beta. :;): I'm surprised no one has found more problems yet. Fixes on the way.
- Killswitch
- Posts: 142
- Joined: Tue May 25, 2004 2:04 pm
- Location: Los Angeles
- Contact:
- Killswitch
- Posts: 142
- Joined: Tue May 25, 2004 2:04 pm
- Location: Los Angeles
- Contact: