Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 3 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.smk'.
Running OpenGL at 800 x 600, 16 bit
Starting mesh "Willow Creek"...
Error: Out of Memory in .\Myth2Code\shapes.c, line #2411: couldn't allocate #1532493826 bytes for 22 scenery collection.
handle_error: exiting with code 8
Try deleting your Preferences file and/or local folder. This could be the cause of your problem. Or a could be a bug in the build of Myth 2. Are you using Windows or Mac? How much memory does your computer have?
Click on the picture below for my Myth 2 scenario.