New Hi res Units Progress.

A forum for discussing map making ideas and problems for the Myth series.
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Fortified Hooligan
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New Hi res Units Progress.

Post by Fortified Hooligan »

Some of you may have seen in the general discussion board that i have begun re-creating the myth units in an attempt to create hi res toons.

Below are a few shots of the work so far.

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The Elfoid
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Post by The Elfoid »

Please shrink that gigantic sig.
vinylrake
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Post by vinylrake »

I really like the way the Heron is looking. If it were my birthday, I would wish for some kind of texture or (more) color variation on his tannish (leather?) tunic.
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remedial
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Post by remedial »

These look rad.
Zeph
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Post by Zeph »

looks awesome! can we see some myth size renders??


Oh by theway, stfu Elfoid you arent a moderator here
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Fortified Hooligan
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Post by Fortified Hooligan »

Here is a sample of the heron guard put on screen with other herons.

i didnt take much time to composit the shot or match the lighting, but you can get the idea.

Obviously, mine have the blue banners on their backs.

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What do you think so far?
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Buck Mild
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Post by Buck Mild »

Damn.
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Pyro
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Post by Pyro »

Ah nice, I laughed when I saw the dead one. I thought "hey that heron is sleeping on the job". Keep up the good work, too bad they won't look like that in the end. They will be a bit blurrier since Myth has its limits. Keep tweaking.
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Fortified Hooligan
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Post by Fortified Hooligan »

For reference, they were rendered at 250X 350 and comped in using Photoshop.
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Myrd
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Post by Myrd »

The boots are too pink! :P

Other than that, great work! Can't wait to see it on maps when you're done tweaking it and making it look even better.
£N
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Post by £N »

Amazing.

If I am allowed to critique your work, I would say that the hat should be slightly taller, so the shoulders don't look as hunched, the calfs should be reduced slightly, and the feet should be a little bigger (not wider) and a little more like the exaggerated uggs of the originals, as far as shape and texture. But still, I am impressed. Looking forward to seeing your work in action!
Last edited by £N on Mon Aug 25, 2008 9:50 pm, edited 1 time in total.
A-Red
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Post by A-Red »

Yeah, those look amazing at Myth size.

A suggestion regarding color permutations: Maybe make the padding (on the stomach and thighs) a primary color, and the flags a secondary color. For the actual armor plates, you could make them color-changable but not affected by team--Iron did that for his hi-res heron, and it really helped ingame, because if you had herons and heron heroes, you could tell them apart from each other by the armor color while still being able to tell what team they're on.
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William Wallet
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Post by William Wallet »

I have to say man, lined up against the Bungie units they look amazing. Can't wait to see what else you come up with; it's been yonks since I was excited about seeing Myth units being modelled (Cydonian and IronDuke set a very high standard - I know there are others, but those two are the ones that stick in my mind).
Okay I got the models but now I'm too dumb to do anything with 'em
vinylrake
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Post by vinylrake »

now we just need to seem them rendered by the myth engine instead of photoshopped so we can see just how w00teriffic they actually are.

(holding breath anxiously)
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Point
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:)

Post by Point »

looks great probably a better texture map could be used for the boots other than that looks real good


what are you rendering them in?
if one does not learn from the failings of the past they are likely to suffer its return.
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