Posted: Wed Sep 22, 2004 1:03 pm
Hi All,
Ok, I've got a map with 5 meshes on it, all using the same colormap, etc.
The water on this map is "tricky", so I've gone through one mesh triangle-by-triangle and meticulously touched up the water levels and the terrain map for the water (why these are separate makes no sense to me whatsoever, but that's another story).
Now, I export this mesh's displacement map as well as the water depth level map and when I then import them (even to the same mesh where I *just* exported them), they adjust subtly and in ways that I do not want (basically they're foobarred). This is also true with the terrain map (either before or after the displacement map - I've tried every order of map export/import). In fact, when I import the terrain map into another mesh it does absolutely nothing!
What the @#%& is going on here? This is driving me NUTS!!
I've tried every combination I can imagine for exporting/importing and it seems to do the exact same thing.
Is there some weird unwritten procedure for other settings that I need to do in a certain order with this? Like "unprotect submeshes" (even though this is only shown under shadow maps)? Or setting the +/- levels for the mesh? Sacrificing some chickens?
I'm starting to wonder something else: the mesh that I touched up and then exported was not the *very first* mesh for that color map - in other words it isn't the #1 mesh I made on that map. I'm starting to wonder if it isn't *that* mesh that I need to adjust and export in order for this to work. I'm wondering if it isn't somehow basing everything on this "first" mesh - this could be nonsense, but then that's what I'm wrestling with here! :;):
Any experiences out there that can shed some light on this?
It's MADDENING to me that I can't simple export a displacement map and a water level map and then import it and have it WORK. I mean, the maps show *precisely* what I want in every dang triangle, I just want loathing to DO IT!
Also (as mentioned) I notice that if I export the terrain map from the touched up mesh and then import it into another of the meshes it does absolutely nothing - is this normal?
HELP!!!
(Ideas/theories are definitely welcome but what I'm really looking for is someone who has experienced something like this and knows what to do - thanks!)
Ok, I've got a map with 5 meshes on it, all using the same colormap, etc.
The water on this map is "tricky", so I've gone through one mesh triangle-by-triangle and meticulously touched up the water levels and the terrain map for the water (why these are separate makes no sense to me whatsoever, but that's another story).
Now, I export this mesh's displacement map as well as the water depth level map and when I then import them (even to the same mesh where I *just* exported them), they adjust subtly and in ways that I do not want (basically they're foobarred). This is also true with the terrain map (either before or after the displacement map - I've tried every order of map export/import). In fact, when I import the terrain map into another mesh it does absolutely nothing!
What the @#%& is going on here? This is driving me NUTS!!
I've tried every combination I can imagine for exporting/importing and it seems to do the exact same thing.
Is there some weird unwritten procedure for other settings that I need to do in a certain order with this? Like "unprotect submeshes" (even though this is only shown under shadow maps)? Or setting the +/- levels for the mesh? Sacrificing some chickens?
I'm starting to wonder something else: the mesh that I touched up and then exported was not the *very first* mesh for that color map - in other words it isn't the #1 mesh I made on that map. I'm starting to wonder if it isn't *that* mesh that I need to adjust and export in order for this to work. I'm wondering if it isn't somehow basing everything on this "first" mesh - this could be nonsense, but then that's what I'm wrestling with here! :;):
Any experiences out there that can shed some light on this?
It's MADDENING to me that I can't simple export a displacement map and a water level map and then import it and have it WORK. I mean, the maps show *precisely* what I want in every dang triangle, I just want loathing to DO IT!
Also (as mentioned) I notice that if I export the terrain map from the touched up mesh and then import it into another of the meshes it does absolutely nothing - is this normal?
HELP!!!
(Ideas/theories are definitely welcome but what I'm really looking for is someone who has experienced something like this and knows what to do - thanks!)