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Posted: Fri Apr 09, 2004 3:12 pm
by Martin
When i use some maps, like WWII Yosemite v1.1 the pregame screen does not show the custom image, and says that there 0 start locations.

it's not consistent, sometimes it works, usualy after playing a game.

However i prefer the tag load order now, like back in the old days (tags in map can overide plugin), so please fix it without changing back ;-)

Posted: Tue May 04, 2004 1:08 pm
by Martin
This bug is still present in beta 2.

(No pregame screen with WWII plugins, and 0 start locations)

It's cosmetic, the game runs without any problems.
After playing once the pregame screen is displayed correctly.

Posted: Wed May 05, 2004 2:18 am
by iron
hmm. Whereabouts is the pregame collection - in Yosemite or in the ww2 tagset?

Posted: Wed May 05, 2004 5:10 pm
by Martin
pregame screen is in the Yosemite plugin.

this bug also occurs when hosting any other WWII map that requires WWII Units.

tested with Titans, Yosemite, Combat.

Posted: Thu May 06, 2004 8:13 am
by ozone
Yes just confirmed this bug...

anything that uses ww2 units no longer has a pregame when you leave options...

the game still boots tho and works as it should

Im going to change the name of tag set so it is first on list

Ill let you know how it goes...

Posted: Thu May 06, 2004 8:17 am
by ozone
Ok I changed the name so it would be first on the list

it is still happening

this doenst happen with SF2 at all

Posted: Thu May 06, 2004 9:04 am
by ozone
Also happens with WW2 units version 1.1

must be something in that tagset

Posted: Thu May 06, 2004 9:09 am
by ozone
ok changed the hex of SF2 reloaded from 00 01 00 01 (load last) to 00 01 ff ff (load first) and its now happenign with SF2 as well...

so I guess its the code...

Posted: Fri May 07, 2004 12:05 am
by Myrd
Thanks, got it fixed.

Posted: Fri May 07, 2004 9:08 pm
by Martin
great :)

Posted: Sun May 23, 2004 6:40 am
by Martin
confirming that fc1 fixes this bug