I once read somewhere (in a tagset making tutorial I believe) that Myth doesn't have many 3rd party tagsets. Mostly because the difficulty involving modeling, shadowing rendering, etc. I have to agree with some parts and disagree with others, as my newest website has proved it wrong. I bring to the Myth community: "MYTH Bag of Tags Website," a virtual Myth collection cards, where the players will have access to a lot of Myth unit tagsets in the original and links to them. The goal is to provide information and remembrance to the community, and support to mapmakers and their projects as well. I will appreciate any help you guys can give me to enlarge, correct and improve this collection for things that was, are and will be... here it goes:
P.S.: Always remember to ask (if the creator is still alive!) before using the tag(s), or to mention a thanks note to the creator(s) in a read me file with your project. Thanks!
Soulblaster wrote:...I bring to the Myth community: "MYTH Bag of Tags Website," a virtual Myth collection cards, where the players will have access to a lot of Myth unit tagsets in the original and links to them. The goal is to provide information and remembrance to the community, and support to mapmakers and their projects as well. I will appreciate any help you guys can give me to enlarge, correct and improve this collection for things that was, are and will be... here it goes:...
Wow... awesome. Something like this has been on my virtual to-do list for years! But your version looks much nicer than mine would have.
Heh, i would dio but the thing is that actually i know how to make a plug!!
err, mb not like ppl whos in this bussines their whole life...
Well, if u dont believe me u can check out my last called: "The Fortress of Doom Final" at the tain...
Soulblaster wrote:Heh, i would dio but the thing is that actually i know how to make a plug!!
err, mb not like ppl whos in this bussines his whole life...
Well, if u dont believe me u can check out my last called The "Fortress of Doom Final" at the tain...
Speaking of Fortress of Doom, I've been playing that a bit solo and have been having a lot of fun. Really eclectic unit mix - I saw a couple of them and was "WTH IS THAT?!".
One issue I sometimes have is that when I end a game (esc, then quit) the game doesn't always go back to main Myth screen, most often it reloads the last saved game so I get in a loop and have to ctl-alt-del to terminate Myth completely.
Hmm, wonder what that could be. I haven't selected neither pre or pos game on mesh tag...I really have no idea. I've tryed solo game several times after reading ur post, and every time I did "esc" and "quit", I got to Myth main screen...odd. Are you using new Myth 1.6 v290?
Wow cool beans man! nice work! This should really speed things up for lots of myth creators. If they dont go nuts trying to use 1000 of the things from the site just cause they can hehe