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Post your MYTH screenshot of the day...

Posted: Fri Dec 18, 2009 10:27 am
by Point
2010 MYTH SCREEN SHOTS..... MYTH II v.1.7

Here's a thought for the new year.... Lets start posting some favorite myth moments...

you can vote for your favorites, drool over the cool, or maybe even spam the pic all over the web so others come join in the fun...

anyway lets see what happens when you get your myth on!...


Format... anysize?... maybe name the map or plug... some catchy title or comment. ... have fun myth often.

MYTH screenshot of the day... CWR

Posted: Fri Dec 18, 2009 10:35 am
by Point
Meet sgt. Lawson he's a old school sharp shooter of the civil war era his hobbies include shooting rebs and hanging out in high places with pals...

CWR Tagset. Fort Mazz Map.


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Re: Post your MYTH screenshot of the day...

Posted: Sat Feb 06, 2010 11:43 pm
by capital
...

Re: Post your MYTH screenshot of the day...

Posted: Sun Feb 07, 2010 4:24 am
by carlinho
something I worked on last year
myth WWII HD Carentan

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Re: Post your MYTH screenshot of the day...

Posted: Sun Feb 07, 2010 4:46 am
by Jon God
omfg

Re: Post your MYTH screenshot of the day...

Posted: Sun Feb 07, 2010 10:58 am
by Myrd
carlinho wins.

Re: Post your MYTH screenshot of the day...

Posted: Sun Feb 07, 2010 11:47 am
by Renwood
Yea so maybe some scripters could help Carlinho out maybe?

Re: Post your MYTH screenshot of the day...

Posted: Sun Feb 07, 2010 12:01 pm
by vinylrake
i say from now on carl isn't allowed to post pix of projects he isn't at least betatesting. it just makes we want things i can't have

Re: Post your MYTH screenshot of the day...

Posted: Sun Feb 07, 2010 12:11 pm
by carlinho
hahaha, don't worry, I started this WWII thing when I got totally frustrated about scripting the Greek plug.
it's just a multiplayer map. NO SCRIPTING!!!!!!

Ozone just pm'd me offering help, which I absolutely accepted!! and I hope Ooga is free in a couple of months to help too w/fear!
once I finish all sprites for the USA and German soldiers, I will relay it to Ozone and (ooga?) to polish/test, etc and ... it's done...
map is 90% done, and all models are 100% done.

unfortunately because of the NO scripting thing, this will be released before the Greek plug....sigh

Re: Post your MYTH screenshot of the day...

Posted: Sun Feb 07, 2010 12:19 pm
by Renwood
Learn to script VR, then you can have it much much sooner.

Re: Post your MYTH screenshot of the day...

Posted: Sun Feb 07, 2010 2:25 pm
by ozone
Well since ren cant seem to get me a finished mesh looks like I can help script some of that greek plug for you as well....

:P

Re: Post your MYTH screenshot of the day...

Posted: Sun Feb 07, 2010 5:11 pm
by Melekor
Carl did you do a median filter on your screenshots or something like that? Can you post some unaltered full size shots, I'm curious to see them in their full glory :)

Re: Post your MYTH screenshot of the day...

Posted: Sun Feb 07, 2010 6:06 pm
by carlinho
absolutely!
I''ll do so, no filter at all, just because I resized them from 2560x1920 or something like that to 800x 600 I applied the sharpen filter, because they were kinda blurry, but that's it
I'll post some full size res tonight
OAK is freaking amazing!!!!
and myth 1.7 with artifacts and such is a SUCCESS!!!

kudos to project magma!!!!!

EDIT: here they go, they are a bit compressed so they are not that heavy, real image looks a bit sharper.

http://hl.udogs.net/files/Uploads/%20Us ... D-BIG1.jpg

http://hl.udogs.net/files/Uploads/%20Us ... D-BIG2.jpg

http://hl.udogs.net/files/Uploads/%20Us ... D-BIG3.jpg

http://hl.udogs.net/files/Uploads/%20Us ... D-BIG4.jpg

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Re: Post your MYTH screenshot of the day...

Posted: Mon Feb 08, 2010 2:24 am
by Melekor
Everything looks so good, I can't believe it's Myth! I'm very impressed by these screenshots. The only problem I notice is pixelation on some of the model faces which are at an angle, but that's the fault of Myth and not you. Maybe we can enable anisotropic filtering for models in 1.8. Anyway, thanks for posting. Amazing work!

Re: Post your MYTH screenshot of the day...

Posted: Mon Feb 08, 2010 2:42 am
by Renwood
o3, we are working on making the ghol lands map in loathing. its coming just gonna take a day or 2 more to get it to ya all set up in loathing and ready to script.

anything to make the models look higher def would be great melekor! So far models have been the only thing that seems to still look kinda 8 bit.