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mapmaking contest
Posted: Fri Dec 03, 2010 2:43 pm
by balor
this is my first contest the rules are that you must post it on the tain the name must start with balor1 and be singleplayer and they must have at least one new unit collection
and must be submitid by january second and the plugin must be under 30 megabytes
I will download them and post the winner on this forum
Re: mapmaking contest
Posted: Fri Dec 03, 2010 5:35 pm
by Graydon
Lol.
One month to make a brand new unit and entire solo mission? You clearly don't have a clue what it takes to make a good map. (As a hint, it takes more than 1 month of time)
Re: mapmaking contest
Posted: Fri Dec 03, 2010 6:42 pm
by Amadeus
balor wrote:this is my first contest the rules are that you must post it on the tain the name must start with balor1 and be singleplayer and they must have at least one new unit collection
and must be submitid by january second and the plugin must be under 30 megabytes
I will download them and post the winner on this forum
I take it from your rules that Myth 3 is fine?
Re: mapmaking contest
Posted: Tue Dec 07, 2010 12:02 pm
by balor
yes myth 3 is fine
Re: mapmaking contest
Posted: Tue Dec 07, 2010 12:05 pm
by balor
yes myth 3 is fine and I have changed the rules you now have 3 months march2 sorry for the confusion
Re: mapmaking contest
Posted: Thu Feb 17, 2011 4:01 pm
by balor13
since nobodies entering heres an incentive the winner will receive a [beta] version of my new plugin return of the leveler which is a 25 or so level campaign set 940 years after myth 2 when the leveler should appear I am not going to tell you who it is cough ALRIC cough p.s. when i post the winner he should reply back his email address and if there are no entries then nobody wins the plugin
Re: mapmaking contest
Posted: Fri Feb 18, 2011 12:59 am
by Graydon
I can't help but read this and Lol.
No offense meant to you at all, you're just a little behind the times lets say
Re: mapmaking contest
Posted: Fri Feb 18, 2011 9:00 am
by balor13
how do you mean
p.s. I can always extend the deadline
Re: mapmaking contest
Posted: Fri Feb 18, 2011 11:35 am
by vinylrake
"behind the times" means you are very late to try to run this kind of contest. there aren't many people making maps these days, and of those who ARE still making maps i am guessing only a handful at most are proficient at creating new units. and from what i know those people aren't sitting around with nothing to do - they are busy on their own projects.
Re: mapmaking contest
Posted: Fri Feb 18, 2011 6:27 pm
by Graydon
Ha, no I mean behind the times in regards to the fact that Onyx has been developing essentially 'the exact same campaign' you just outlined. 940 years after SB, new leveler, 25 level campaign..full new story.
I couldn;t help but laugh at the thought that I'm seeing deja vu. I'm reminded of Horus on PM.net forums in 2002. Uncannily so.
FYI Balor, OnyxWarlords have been developing a campaign project for 9 coming on 10 years this summer. And it follows pretty well the exact forumula for a campaign that you outlined. It's our version of what Myth 3 should've been. And it's damn high quality.
Re: mapmaking contest
Posted: Fri Feb 18, 2011 10:49 pm
by vinylrake
9, going on 10 years? that's veering dagerously close to vaporware territory.
sounds like Onyx could use a little healthy competition to get the thing actually released!
ok here's MY contest. first one to release a 10+ solo/coop campaignof reasonable quality based on this concept gets an author-signed copy of the legendary "Myth 2 Handbook" by DeathWhore.
Re: mapmaking contest
Posted: Sat Feb 19, 2011 1:07 am
by Graydon
Deadman and Iron are going to win.
That's a pretty fucking sweet incentive though VR, gotta say. Collectible priceless keepsakes ftw!
Edit: Isn't it only considered vaporware when the project has lain completely stagnant for years on end? 9-10 years progress, but there's continual (albeit sometimes very slow) progress over those years. I don't consider it vaporware yet at least, I'm still active and in control of all assets of the project still. Can't be dead!
Re: mapmaking contest
Posted: Sat Feb 19, 2011 8:00 am
by vinylrake
well i don't WANT it to be dead, but 'vaporware' is hard to be black and white about. i mean if something NEVER gets released then obviously in retrospect it was vaporware. and some projects get worked on for years with lots of hype and never get released so to me that's vaporware. 9-10 years is an awful long time for a game mod to be in development - if there have been any kind of even semi-regular beta releases then i am less likely to call something vaporware, but if there aren't any betas or any recent betas i think it qualifies as vaporware - until it is released.
i think getting the title 'vaporware' isn't an irreversible tag of doom - all a project has to do to not be called vaporware is finish and release the project to the the public.
ps. pm me if you have any interest in purchasing your own 'priceless keepsake'.