Chisel (Mac OS X)

by John Davis of Idiot Map Making …

Chisel is a program to convert Meshwork files into .skl format (which Myth III uses to import.) This program is offered under the general public license. It is made by the Idiot Mapmaking Collective and John Davis.

Known Issues: It currently doesn't support bones or animation but the source code is available to anyone who wishes to add these functions. The job is trivial, but I felt it not really worth it since no one animates in meshworks.

Once you get your skl file from Chisel, make a new skeletal model in Ballistic and click "add". Select the skl, and your model should show up. You may have to chose "Invert Triangles" and also scale it to the correct size.