Search found 7 matches

by spicysaltysquid
Thu Jun 04, 2020 8:06 pm
Forum: Map Making Support
Topic: The New Tactics Plugin
Replies: 1
Views: 9009

The New Tactics Plugin

I tried submitting this to the Tain a few times over the last few weeks, but I'm not sure if it worked. Occasionally I also received an error message. So I thought I'd just post it here. Download link here: https://drive.google.com/file/d/1p80L8gEvMFMY6WCi8Sh1qT3zSCIf2d_Y/view?usp=sharing "Myth...
by spicysaltysquid
Sat Apr 25, 2020 11:33 pm
Forum: Map Making Support
Topic: unit transparency
Replies: 15
Views: 23561

Re: unit transparency

Hey Melekor, sure here's a folder for one unit with all the script.txt files in place; auto-shadows sounds great :-)

https://drive.google.com/open?id=1gB5I- ... WdAbTMk2zu
by spicysaltysquid
Fri Apr 24, 2020 5:23 pm
Forum: Map Making Support
Topic: unit transparency
Replies: 15
Views: 23561

Re: unit transparency

Oh I can't believe it is that easy! Heh I was using the list view and just could not find a way to make it work!

Wow that makes substituting bitmaps so much easier for me, I was rebuilding my collection each time.

Thanks a bunch hmp!
by spicysaltysquid
Fri Apr 24, 2020 2:36 pm
Forum: Map Making Support
Topic: unit transparency
Replies: 15
Views: 23561

Re: unit transparency

Thanks paladin MAIK, that is what I was planning on doing but I can't find a way to get the shadow attached to the sequence. In Oak I can go to Shadows and do "Add Shadows from File" and they get added, but after that how do I bring that shadow bmp into one of the sequences? Or is there a ...
by spicysaltysquid
Thu Apr 23, 2020 2:16 pm
Forum: Map Making Support
Topic: unit transparency
Replies: 15
Views: 23561

Re: unit transparency

Hi @Melekor I definitely will share everything I make.

One more piece I haven't figured out - how do I add shadows to the Sequences using Oak?
by spicysaltysquid
Wed Apr 22, 2020 1:43 pm
Forum: Map Making Support
Topic: unit transparency
Replies: 15
Views: 23561

Re: unit transparency

Well I figured it out. For future reference here's the workflow I'm using. I'm working off of Sprite sheets: 1. Load sprite sheet in Photoshop, save as a PSD 2. Set Image->Mode->RGB Color 3. Select and Delete the background if it isn't already transparent (magic wand can make this easy) 4. If workin...
by spicysaltysquid
Sun Apr 19, 2020 11:36 pm
Forum: Map Making Support
Topic: unit transparency
Replies: 15
Views: 23561

unit transparency

I'm dabbling in mapmaking and unit making, and am trying to import new sprites for a few new units. I'm using Oak, but I can't seem to figure out how to specify which color represents transparency. I've tried making and importing an alpha mask bitmap too, but that doesn't seem to work either (I get ...