Talk about anything here.
ducky
Posts: 191 Joined: Fri Apr 09, 2004 6:07 am
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by ducky » Thu May 06, 2004 9:24 pm
hi, reproduced a couple instances of magic dirt. enjoy!
ps- please post sometime about what the hell is going on when this occurs.
Archer
Posts: 254 Joined: Sun May 02, 2004 11:01 pm
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by Archer » Thu May 06, 2004 10:12 pm
What exactly is "magic dirt", anyway?
~J
Failure: when your best just isn't good enough.
Nitro
Posts: 26 Joined: Fri Apr 09, 2004 4:54 am
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by Nitro » Thu May 06, 2004 11:21 pm
iron says its not a bug, its just a trow getting stuck infront of an invisible myrk.
And the invisible myrk just happened to become 10x larger in 1.5 so that the tro gets stuck easier.
Orlando the Axe
Posts: 629 Joined: Sat Mar 06, 2004 9:01 pm
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by Orlando the Axe » Thu May 06, 2004 11:29 pm
I think that it was the "units turning back after being told to run away" bug that Iron said that about Nitro.
SneakAttack
Posts: 15 Joined: Fri Apr 30, 2004 7:50 pm
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by SneakAttack » Fri May 07, 2004 2:37 am
Orlando the Axe wrote: I think that it was the "units turning back after being told to run away" bug that Iron said that about Nitro.
Similar problem, very similar.
grim
Posts: 34 Joined: Sat Mar 20, 2004 4:36 am
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by grim » Fri May 07, 2004 2:45 am
I reported the magic dirt bug for 1.4.1
I sent a film where I stuck a trow with 2 trows on bare ground
iron
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by iron » Fri May 07, 2004 5:18 pm
I'm not sure where that happened TB - to my mind it is a bug and now is the time to kill it if possible. Hopefully Ducky's films will demonstrate it clearly enough to knock it over. I'll keep y'all posted.
. . . playing as long5hot on War Thunder