Those crazy dwarves! - Update update update, whoohoo!

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teepens
Posts: 162
Joined: Wed Mar 31, 2004 9:07 pm

Post by teepens »

A whole slew of new screenshots have replaced the old ones on the Urbarahz project page for your viewing pleasure. At the same time, I am pleased to announce that The Battle for Urbarahz will be ready for release in just a few months now; no confirmable date, however, can be set as of yet.

The screenshots are here for you!
lerabu
Posts: 57
Joined: Wed Apr 14, 2004 12:54 pm

Post by lerabu »

Fog! OMFG hit me! GJ!
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GHOST®
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Joined: Sat Mar 20, 2004 12:19 am
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Post by GHOST® »

[color=DFC99B]Looking good PeriL and TJ. :o)

Soo, did you do the fog PeriL or did TJ ?? Ive never been able to get Fog to come out properly in all the attempts Ive made, either its too dark, or mostly it just never comes out the color I set, So, I am impressed as well with the fog youre showing. ;o)

Picts of the maps are looking great, though the one with the staute on the snow ledge could mb be sunk into the mesh a bit or some sort of scenery added around it ?? Currently looks like its almost *not* sitting on the mesh.

Anyways, keep up the good work you 2. :o)[/color]
"Do you want to be healed now? Or would you prefer to bleed to death so I can try my hand at resurrection?"
Archer
Posts: 254
Joined: Sun May 02, 2004 11:01 pm

Post by Archer »

It's a giant levitating statue of doom, of course.

~J
Failure: when your best just isn't good enough.
teepens
Posts: 162
Joined: Wed Mar 31, 2004 9:07 pm

Post by teepens »

yes, giant levitating statues *scribbles down note* MWAHAHAHA!

...

anywho... Thx GHOST :-)

Fog was a tricky little bugger, every time I set it to white I got piss coloured fog. Other colours like blue and red, actually came up as blue and red... so didn't fubar in the same way white was. In the end I just got lank to implement the fog colour, and then I could tweak the values :)
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