There is a chunk of my map that is at elevation -22.00. However, when I get the map that low a bunch of things start looking staticky. (that repeating thing that happens when you don't set mesh parameters.)
My map benefits greatly from having a -22 elevation at this portion of the map. Can anything be done to fix this??
Map Edge Devoid?
map
displacement range on inserting the displacement map seems to get buggy on the top of the screen if you exceed say 15 units -5 -15 0 -12 seems ok
after the import of the displacement if you then lower it manually seems the buggy render dsitortion errors when moving can be avoided anyway seems to be a trial and error kind of thing though a range all the way to -22 might simply give you problems no matter how you did it just based on the render engine in myth...
good luck..
after the import of the displacement if you then lower it manually seems the buggy render dsitortion errors when moving can be avoided anyway seems to be a trial and error kind of thing though a range all the way to -22 might simply give you problems no matter how you did it just based on the render engine in myth...
good luck..
if one does not learn from the failings of the past they are likely to suffer its return.