I used the change inventory through scripting and nothing happened
anybody used it and knows some inside into what makes it happen?
change inventory through scripting
You have to specify to what they should change. Look at the artifact's projectile tag. The tag ID, that 4 letter/number code, is what you need to add to that parameter. If the tag ID has any character that is not a number or a letter, you might have issues. I had a tag ID with a bracket "[", but when I placed it in Loathing it appeared as that "y" with two dots above. The script would not work, so I went back and duplicated the projectile tag so its new tag ID had only letters and/or numbers. Made the artifact connect to the new projectile and added the tag ID into Loathing. It worked.