If you'll remember level 10 of Myth : Soulblighter, the walls of the city are bright on the side facing the sun, and dark on the side facing away from the sun.
However, these are all the same models - no different models for the 'dark side'.
So uh - I'm making this siege level using the White Falls models, and I can't for the life of me figure out how to have some of them dark and some of them light!
Any help is greatly appreciated,
William Wallet Zebonka Kellogs McCl.
Models - Some light, some dark
- William Wallet
- Posts: 1494
- Joined: Tue Mar 30, 2004 9:40 am
- Location: Perth Australia
- Contact:
well, if you are on a PC you select the model, hold Alt and then click on that selected model and it brings up a little menu of numbers. you select a number and then release alt. It will change the permutation of the model. Macs will probably be the same thing, hold a key that is the PC's Alt equivalent.
Experiment with the permutations available to get the best fitting perm you want so that you get proper lighting.
Experiment with the permutations available to get the best fitting perm you want so that you get proper lighting.
- William Wallet
- Posts: 1494
- Joined: Tue Mar 30, 2004 9:40 am
- Location: Perth Australia
- Contact: