testing cwr maps...

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Point
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Joined: Mon Mar 22, 2004 12:58 pm

testing cwr maps...

Post by Point »

http://hl.udogs.net/files/Uploads/%20Us ... R-patches/


testing a new coop map.... and updating the rest of the map pack...

download ominipatch and join in the fun..

Image

Till Death Takes Hold like all the B32 maps will eventually work with multiple tagsets ART of Myth - Civil War Reloaded - Charlie's Point Reloaded - Warfare - as well as regular m2... :) have fun and enjoy ps... let me know of any bugs in maps or improvement ideas..
Last edited by Point on Tue Mar 09, 2010 2:43 am, edited 1 time in total.
if one does not learn from the failings of the past they are likely to suffer its return.
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Point
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Joined: Mon Mar 22, 2004 12:58 pm

Re: testing cwr maps...

Post by Point »

is anyone else having problems applying the patch... downloaded from my hl folder?
if one does not learn from the failings of the past they are likely to suffer its return.
Zeph
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Location: Montreal

Re: testing cwr maps...

Post by Zeph »

upload a full version please :)
killerking
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Re: testing cwr maps...

Post by killerking »

It patched fine here.
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Point
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Re: testing cwr maps...

Post by Point »

uploaded a newer patch since some peeps had problems with the old one...
added a couple more test mesh variants...

Repatch if you can if not download the full version either
here---> http://hl.udogs.net/files/Uploads/%20Us ... agsetbeta/

or at the tain when it go's live... -->> http://tain.totalcodex.net/authors/show/548



03-07-2010 is current map pack version...
if one does not learn from the failings of the past they are likely to suffer its return.
Zeph
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Location: Montreal

Re: testing cwr maps...

Post by Zeph »

approved and downloading
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Point
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Re: testing cwr maps...

Post by Point »

approved but the file change didnt take... seems the old file downloads when you click on the link :( the new ones still in my udogs folder...

http://hl.udogs.net/files/Uploads/%20Us ... agsetbeta/
if one does not learn from the failings of the past they are likely to suffer its return.
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Point
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Joined: Mon Mar 22, 2004 12:58 pm

Playing cwr maps...

Post by Point »

The latest and greatest versions are at the tain... patches in my udogs folder to these versions from recent ones...


Updated Tagset for 1.71 myth

released the map pack CWR Fields of battle

enjoy....
if one does not learn from the failings of the past they are likely to suffer its return.
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Point
Posts: 1804
Joined: Mon Mar 22, 2004 12:58 pm

CWR 1.72 tagset...

Post by Point »

http://hl.udogs.net/files/Uploads/%20Us ... agsetbeta/

a few improvements for 1.71 and 1.72 and a couple fixes and enhancements for big maps like fort mazz that degrade projectiles and make resupply easier....



get in and have fun...
Point wrote:uploaded a newer patch since some peeps had problems with the old one...
added a couple more test mesh variants...

Repatch if you can if not download the full version either
here---> http://hl.udogs.net/files/Uploads/%20Us ... agsetbeta/

or at the tain when it go's live... -->> http://tain.totalcodex.net/authors/show/548



03-07-2010 is current map pack version...
if one does not learn from the failings of the past they are likely to suffer its return.
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