Rocket Dorf Fest v5 - UNLEASHED!! - Serious fun for Myth II

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Baak
Posts: 1109
Joined: Sat Mar 20, 2004 6:26 pm
Location: Mything

Post by Baak »

Here's what people are saying about Rocket Dorf Fest v5:

"I used to feel tired and listless and had difficulty getting enthused
about playing Myth, but with RDF v5, I am up all night!"

~Fulburt R. Greenbarrel (Former Mayor of Willow Creek)

"Now that I have RDF v5, my girlfriend is all over me!"
~Cletus Sagginbum (Poacher)

"Rocket Dorf Fest puts you back in the game!"
~Tuncer Bilderblot (Retired Brigand)

"After one night with RDF, I'll never throw a flaming bottle again!
It's changed my life."

~Andvari (World-renowned Dwarf Hero and Celebrity)

"Frankly -- I'm jealous."
~Fadhbhaim (Warlock)


Just in case you missed the front page headline - it's hot off the press! :D

(The download info is in the press release)




Edited By Baak on 1100911604
Pistol_Pete
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Location: Massachusetts, USA.

Post by Pistol_Pete »

In a word:

Wheee
Brainbug
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Post by Brainbug »

don't forget to get the mazz plug for RDF mazzing
TopGunZ
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Location: California

Post by TopGunZ »

Quick question for Baak:

When you say it will run on a lot of third party maps, do you mean the ones you mentioned in general (on your webpage) or all third party maps?

Thx :D
"I tried sniffing coke once, but the ice cubes stuck in my nose"
Brainbug
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Post by Brainbug »

i'll answer that: it will work on a lot of 3rd party maps

if it has normal units it should work, if it has abnormal units, it might work

so far, i only know about 1 plugin where it doesn't work and that is RotD (and i never even tried that with just the tagset + soloset, i always included the mazz-rdf-plug, so mb i should try without that one)
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Baak
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Location: Mything

Post by Baak »

Hey Guys - I was out yesterday all day...

Brainbug hit the nail on the head with:

"if it has normal units it should work, if it has abnormal units, it might work"

Except that I would change should to will. Some maps have slightly adjusted regular units and a lot of those are also converted (like "proxy mortar dorfs" on Picket Fences, etc.).

Some of the newer and/or more complex maps are doubtful, since essentially I was going for the more common third-party maps and most of my conversions happened many months ago. :)

I've been working on a list - unfortunately I removed one piece of info from this hard drive that had a large portion of the list and thus I'm recreating from scratch - DOH!

This first list is known conversions (the # is #units converted):

A Very Idiot Christmas! (1)
Alien Dark Tide (16)
Assassin! (1)
Bushido Solo (9)
Bushido Tagset (12)
Chimera (10)
CoD - Banks of the Ire (6)
Gods Head at Allepo (6)
Homeland I & II (1)
Leggo I (12)
Leggo II (7) [NOTE: ONLY ON MY LEGGO II ARENA MAP MOD FOR RDF!!]
Magma's TFL Multipack (19)
Magma's The Fallen Levels (68)
Manistee Paintball Challenge (8)
MythWarrior (16)
Picket Fences (4)
Sieve (2)
The Wild West (15)
Worlds Collide (7)
WWII (31)


And here's a list that I believe are converted (Note: four of these maps are my map mods that will be released over the coming weeks, and some of these might be repeats from above):

A Borderland Odyssey
a Gambler's Heart
Amsterdam
anvil
Around the Bend M2
ATDPv102
averyidi.0
baldHill_v1
Barbarian Valley Tourney 2.2
BaronsBackyard1_1
Battle Arena 2.0
Behind the Library v1.0
Boil and Bubble
Borogove_v.1.0
BrokenArrow_v1
Caer_Cadarn
Carnage Canyon
CoD-Ire v1
CREEP
Crossfire Keep
CRYPTOTT
Culloden_Hill_1_2
Dun_Caric
Eyrie
Fosgarach_Ruillick_v2
Frostbite
Garden of Segesta v1_1
God Head at Aleppo
Going_to_Town
Gothic v1
Grass v1.0
Green Paradise v1.1
GreenAcres
Heart of Darkness_v1.1
Hedgerow
Higher & Deeper
HillsOfTheCrow2
Homeland II v1.0
Hvergelmir v1.4
If I Had a Trow (Classic)
KEEP
Kings Garden
Knuckle of the Oasis v1.1
Krakatoa v1.3
Leagues from Somewhere v4.2 [Baak's Map Mod - coming soon!]
Leggo II (RDF!!) v1.2 [Baak's Map Mod - coming soon!]
Leggo My Myth 1.1
Let Wyrd Sort 'Em Out
Mjila
mockingbird_v1.0
Morte Della Luna 1.0
MSC_v2
Mudpit Final
Myopia_v1.2
Neo Venice v2.0
Nowhere_to_run
OldeSarumArenav1.04
Peace on the Ramparts
Phoenix Rising
Picket Fences
Pirates 1.0
plainsofmuirthemne
Pleasant Valley Sunday
Quadv21
Rank and Defiled
Redsand_v1
Return to Venice v1.2
RFC 1.2_fs
Sedimental Flora v1.0
Shuffle_v.1
Sieve
sleepyho
Smells_1.1G
StoneHeart RDF!! v4.3 [Baak's Map Mod - coming soon!]
StoneHeart_return
Streets of Myth
sunburn
taliesin.03
Tallow Abbey
Talus
Tamaerlin
Thaw
The Blade Garden v 1.0
The Four Leaved Fen
The Great Divide v1.0
the hidden
The Wild West v2
Titus_Groan
Triskelion v4.5 [Baak's Map Mod - coming soon!]
Twister v1.2
wasteland_v1
Worlds Collide v1.1


I doubt RotD will work because it's so new. I *may* start collecting other maps' units and put out some kind of future version/patch - just depends on time constraints.

One map I know didn't make the conversion was "Lichen" - just slipped through somehow.

Also I haven't had a chance to test RDF Solo on Magma's The Fallen Levels so there might be quirks in there. If you find quirks (for example, a bad unit substitution (good units for bad or vice versa, or an unplayable unit substitution)) please report it via the OoH/RDF Forums so I can keep track of it. I have a separate "Solo/Co-op quirks" forums just for that:

http://www.orderofhpak.com/forums/index.php

Also I'm hoping to get the community into making some excellent custom RDF Solo/Co-op and Multiplayer maps and that'll be the place to discuss these as well. :D

Seeya!
TopGunZ
Posts: 165
Joined: Wed Mar 31, 2004 11:28 pm
Location: California

Post by TopGunZ »

Okay Thanx man. Your RDF tagset works wonders on Mazz Demise. It actually makes me feel like a winner. You can quote me on that btw. ;)
"I tried sniffing coke once, but the ice cubes stuck in my nose"
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