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dude

Post by dude »

couple of Ideas for plugin makers because I'm not good enough with fear to do them.

SF: air dropping and lifting, dont know if its possible, maybe use some of the world knot material

SF: invisible snipers with powerfull attack, and realllly long range would be cool, think Halo

SF: underwater navy SEALS

SF: blow on contact land mines

SF: air dropped firebombs

SF: portable submachine gun
The Elfoid
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Post by The Elfoid »

Myth III star wars plugin with killable ewoks that you can stab and maim.
TopGunZ
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Post by TopGunZ »

SF: Navy Battleships
SF: Artillary
"I tried sniffing coke once, but the ice cubes stuck in my nose"
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ozone
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Post by ozone »

All good ideas but alot of them need new collections, something I dont really have the time to make. BTW..There are already a sniper unit, artillery and mines but really the other stuff would be to difficult at this stage of the game...

o3
do it.
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carlinho
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Post by carlinho »

I did a WWII airplane that dropped bombs and used machine guns, but the problem was when it fired it stood still in the air, thereafore not being real...

about navy battleships I tried doing big ships but when you place a collection on water, as they are not 3d models but sprites, and the perspective of the sprite is defined by a single pixel named center(green dot in amber) basically what you get is half the sprite underwater and half of it like really above water...
and it doesn't look good either..unless it's a small sprite or thin and tall instead of flat and long...

about air dropping and lifting, I've never played green berets but can't the helicopters in that game do that?

landmines: rpg special ability is to set up land mines....I don't know how but they do it...maybe tweak the projectiles to make them act as you wish.
http://carlinho7.tripod.com
Home of ANCIENT and CLASSICAL GREECE plugin on the works.
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The Elfoid
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Post by The Elfoid »

C'mon, we all want a star wars mappack that doesn't suck.
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