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Posted: Sun Apr 05, 2009 10:41 pm
by Death's Avatar
iron wrote:Myth v1.8 will use the Battle for Wesnoth engine. Cutting edge tiled hexagonal 2D graphics, enthralling turn-based combat system. Hell yeah.

Actually I was going to make a Fallen Lords campaign for Wesnoth, until I realized that units couldn't self-destruct with damaging effect to units within their radius. Hence, no wights.
What iron meant to post was this:

http://sites.google.com/site/torcscreations/cars/36gp

Posted: Mon Apr 06, 2009 2:35 am
by William Wallet
Ha! You may joke, but I spent a while making a Myth world map on Civilization II. I gave up when it came time to start putting in custom units because I wasn't sure how to allocate unit types to only one side. Also wasn't sure whether I wanted simply the minimum number of teams, or a team for every culture (ghols, dwarves, berserks, fir'bolg, humans, myrmidons, pirates, and then the fallen themselves, y'know...)

The map was nice, at least :/

Posted: Mon Apr 06, 2009 5:59 am
by Jon God
William Wallet wrote:Ha! You may joke, but I spent a while making a Myth world map on Civilization II. I gave up when it came time to start putting in custom units because I wasn't sure how to allocate unit types to only one side. Also wasn't sure whether I wanted simply the minimum number of teams, or a team for every culture (ghols, dwarves, berserks, fir'bolg, humans, myrmidons, pirates, and then the fallen themselves, y'know...)

The map was nice, at least :/
You still have it by any chance?

Posted: Tue Apr 07, 2009 6:05 am
by haravikk
iron wrote:Myth v1.8 will use the Battle for Wesnoth engine. Cutting edge tiled hexagonal 2D graphics, enthralling turn-based combat system. Hell yeah.
Eww, Battle for Wesnoth :P

Posted: Tue Apr 07, 2009 7:24 pm
by William Wallet
Jon God wrote:
William Wallet wrote: You still have it by any chance?
I still have the disc I put it on, but the odds of it playing are close to nil. I bought a spindle of MTV DVDs years ago, and every one of them I burned on a Mac turned out to be corrupted a while later.
Though oddly enough, the one time I used one of them on a PC, it burned fine.

:/ That map took a bit of crafting, too.

Posted: Tue Apr 07, 2009 7:51 pm
by iron
Mb you should have made it for Freeciv?

Posted: Wed Apr 08, 2009 1:36 am
by William Wallet
Thought of that once... by that stage I'd obviously lost any impetus to continue, hehe.