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Posted: Sat Apr 24, 2004 12:45 pm
by Road
I was going to suggest lowering the "wall monster trigger"s min damage as well. Another option would be to raise the "explosive" damage in its effects section too.

Posted: Sun Apr 25, 2004 3:30 am
by Taskman
Taskman wrote:The first thing I did was increasing the "Damage by Explosion" from 0.398 to 0.796.

This worked fine at first, and thus I classified that problem as "SOLVED".

Then I thought to myself - what happens if a wight attacks that wall? I made the same changes to the object tag linked to the dam and waited.

-- Looks like a single wight was enough to destroy the wall. --

No good.
:laugh: