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Posted: Wed Jun 06, 2007 1:46 pm
by t o x y n
Eddaweaver wrote:
The Elfoid wrote:21 teams registered in a week...wow. That's faster than MWC03/04/05/06 had for sure.
There is still time to register a Udogs team :)

The rosters of many of the teams are too small, so it's probable some Q.R. games will be forfeits.

There's been a lot of shuffling of players and random people resurfacing from awol status, so there are more teams with 8+ on their rosters now. We're up to 24 teams, and although 28 might be out of reach, we still have hope. :D

Posted: Wed Jun 06, 2007 6:09 pm
by The Elfoid
I don't know if we'll make 28 given the deadline, but we should do I reckon. If you kept it open another week we'd hit maybe 30, but I know we're late as it is.

Posted: Fri Jun 08, 2007 2:06 pm
by Eddaweaver
t o x y n wrote: There's been a lot of shuffling of players and random people resurfacing from awol status, so there are more teams with 8+ on their rosters now. We're up to 24 teams, and although 28 might be out of reach, we still have hope. :D
I think the rosters need to be fairly large to assure 7 players turning up for every match because people end up having to go to jobs and other commitments. In the last MWC often the biggest factor for winning was having the most players turn up. The 14 player limit could be tight for some teams.

Posted: Wed Jun 20, 2007 4:15 am
by Tireces
I have just realised that there was no MWC advertisment on Bungie.Net this year :(

Posted: Wed Jun 20, 2007 1:39 pm
by The Elfoid
So what?

Posted: Wed Jun 20, 2007 4:43 pm
by Tireces
The Elfoid wrote:So what?
Heh and I was just about to say that you have changed and I'm starting to like you again hehehe ;) : P

Posted: Wed Jun 20, 2007 5:02 pm
by The Elfoid
lol Tir. We're just very different people man. I might disagree with you on everything, or find your ways somewhat 'quaint', but I do actually like you.

Posted: Wed Jun 20, 2007 9:09 pm
by Anthson
Why doesn't MWC offer different options? Why does it have to be 8-man teams, anyway? I can see a good reason to hold 3-man team tournaments. Honestly I'm not interested in MWC and I think a lot of other people are in my boat for the same reasons. I'm really really glad MWC actually happens, though, even though I'm not up for participating. It shows how awesome this game really is.

(Also, right now it's really hard to find FFA games. Most people are playing 2-team games with 5-8 people on each side. YAAAAAWN.)

Posted: Wed Jun 20, 2007 9:44 pm
by Myrd
So organize your own tournament!

Posted: Wed Jun 20, 2007 10:00 pm
by carlinho
ouch!
:roll:

I guess no matter if there's a thousand people or there's 10 or even 2
there's always difference in thinking and animosity towards dissenting and arguing...
so why not...here I go too..hehehe

Anthson, glad that you like Myth II, we really love it and that's why we hang on this community
the guys organizing MWC have been at this for a while now, and although I've never played it, I have to admit if it is how it is, then it must have a well thought reason after it, and if it doesn't, well at least it's happening...
and there's a lot of people interested in it, that means it's really fun

So get a power drink, so you don't YAWN or fall asleep and play MWC
or you are so bad at playing myth they'll put you to sleep in the first round? hehehe :wink:

Posted: Wed Jun 20, 2007 10:37 pm
by Frumius
If you've never done MWC, consider checking out The MWC07 Forum.

You will never find a more wretched hive of scum and villainy! It's the badlands of Myth:
http://www.mythgaming.net/mwc2007/forum ... um.php?f=1

I love it, though. But I'm not like those wild characters. The're amazing in their zeal and chest-thumping, testosterone-overdosing, self-aggrandizing way.

Of course there are other mellow people playing as well.

A few MWC's ago I tried arguing that the piss-and-vinegar mentality was helping to shrink Myth. They poured piss and vinegar on me. It burned for a while, and now I'm immune! It's great.

However, I do know people who have left Myth because of all the a-holes. One of my best Myth pals, Procrast, says that the attitudes I described drove him away... :cry:
Procrast, over at Imperium's forum, wrote:I know exactly how your feeling [edited out], which is why Ive been absent from myth for quite a while ( except for that one sat night a few weeks back)When i do get the opportunity to play i usually sit in with frum and his awesome pals in OOh, who know how to have fun with a little class about them.
I left that plug in about OøH ;) (I'm in OøH :) )

Posted: Wed Jun 20, 2007 11:48 pm
by Baak
Anthson: I understand what you're saying about MWC only being a certain format - but that's precisely what MWC is: big team games on a set of maps that (luckily) includes a few 3rd party ones (albeit mostly the same ones year after year - at least we got Grilling Grounds in there!). What you have to realize too is getting a tourney organized is a TON of work, and if they changed the MWC format there would be a line of people complaining about it changing, so MWC is what it is.

That said - as Myrd pointed out - there is nothing stoping you (or anyone else) from creating whatever kind of Myth tournament you want! :)

There have been many FFA tournaments over the years - track down the people that ran 'em and find out more about how to do it - or just dive in and start putting one together. The beauty about doing it yourself is you get the exact tourney you want.

We (the OoH) have been kicking around the idea of an OoH-style tourney for a couple of years now, but alas have not had the time/resources to pull it off yet. We're still kicking it around though, and maybe - just maybe - we'll get it together over the next year. It would cover a huge spectrum of Mythness OoH style, and get people playing all kinds of things they may have never played before.

Posted: Thu Jun 21, 2007 9:06 am
by Baron LeDant
I know what you mean about the lack of variety in games, but people will always play what the majority (or just the people with hosts) want.

Also the problem of tournaments which vary greatly from the norm is that while you gain 5-20 odd people by doing something different, I've found you tend to lose far more than that from the people unhappy with the setup. A good example of this was the vTFL tournament that ran a couple of months ago. There was only 7-ish teams to sign up, and only really half a dozen people that aren't normally involved in tournaments signed up. On the other hand vTFL put off a far larger group.

I'm not saying new stuff can't work, but it needs to be done the right way

Posted: Thu Jun 21, 2007 9:56 am
by Anthson
What I'd really like to do is start a Myth league where players play in tournaments day and night for points and ranking. I have the means and the code, I just need the staff to help run it.

Posted: Thu Jun 21, 2007 11:43 am
by The Elfoid
A few MWC's ago I tried arguing that the piss-and-vinegar mentality was helping to shrink Myth. They poured piss and vinegar on me. It burned for a while, and now I'm immune! It's great.
Early 2005 I was something like that. Now I revel in their piss.