Re: DO IT>>> :)
Posted: Sat Mar 20, 2010 5:16 am
Myth 2 would be well within the CPU/GPU of the iPhone and iPad. Easily within the capabilities. Myth 3 maybe less so - but then I don't know if we need 3D representations of everything from Warrior to Squirrel.
I've been looking at (and buying) a lot of RTS games on iPhone and nothing as yet compares to Myth 2. SO - I'm going to put together a touch-enabled Myth-a-like using the Unity engine with some sweat equity from a couple of friends and colleagues. The only direct similarities will be the way the units and camera are controlled - though obviously through a touch interface.
I'm not a coder - I'm a player who also has a lot of friends in industry - and if the guys here wanted to put something together which was a Myth-a-like for iPad, I'd be first in line to buy it.
I've been looking at (and buying) a lot of RTS games on iPhone and nothing as yet compares to Myth 2. SO - I'm going to put together a touch-enabled Myth-a-like using the Unity engine with some sweat equity from a couple of friends and colleagues. The only direct similarities will be the way the units and camera are controlled - though obviously through a touch interface.
I'm not a coder - I'm a player who also has a lot of friends in industry - and if the guys here wanted to put something together which was a Myth-a-like for iPad, I'd be first in line to buy it.