Page 3 of 4

Posted: Fri Oct 12, 2007 8:53 pm
by GodzFire
Hey Iron, could you please, please, PLEASE see if there is a way to fix the ADD Unit issues: http://projectmagma.net/forum/viewtopic.php?t=3498 ??

Posted: Sat Oct 13, 2007 5:21 am
by carlinho
I believe that has to do with autotargeting, unless autotarget for those units is off, they react to their "activate at" range and follow enemy units turning around

Posted: Sat Oct 13, 2007 5:54 pm
by Orlando the Axe
GodzFire wrote:Hey Iron, could you please, please, PLEASE see if there is a way to fix the ADD Unit issues: http://projectmagma.net/forum/viewtopic.php?t=3498 ??
For the record... I don't consider this a bug!

Posted: Mon Oct 15, 2007 10:01 am
by Khadrelt
I don't think this is a 'bug,' necessarily, either. It's really handy to have your units automatically turn to face approaching enemies. But there are times when it would be nice to be able to FORCE them to watch one direction and not be distracted by something going on behind them.

Posted: Tue Oct 16, 2007 12:47 pm
by vinylrake
Speaking of the end of an age, I noticed over on the AlephOne site that the FileBall 'network' (the most recent host of The Mill) was retired back in August with no apparent plans to revive it.

Doesn't effect Mythers of course, but does seem like another remnant of the 2nd age of Myth is gone.

Posted: Wed Oct 17, 2007 5:17 am
by Tireces
Yeah I noticed that 2 Vinyl - proly atfer misslicking on some old link to The Mill.
I'm not bound to Marathon cummunity in any way but it was kinda sad to read that last message there... : (

Posted: Fri Oct 19, 2007 2:03 pm
by t o x y n

Posted: Fri Oct 19, 2007 3:30 pm
by vinylrake
t o x y n wrote:http://www.myth4thewindage.com

ya rly
Please don't call it "The Wind Age", it will have the same initials as "The Wolf Age" - Should the project see the light of day, it's just going to be an inevitable source of ongoing confusion.

Might be some licensing issues with calling something "Myth4" too, but I am not an expert.

Posted: Fri Oct 19, 2007 4:49 pm
by A-Red
You can call it whatever you want, since it's not a commercial product. That said, it isn't a commercial product so I wouldn't call it Myth 4, regardless of how cool it is.

If the production of large awesome campaigns is a sign of hope for the Myth community, it might be noted that development has never ceased on TFV. And a lot of other stuff. We'll keep 'em coming as long as you keep playing.

A-Red

Posted: Sat Oct 20, 2007 1:45 am
by carlinho
well that gives me hope if myth is going to be around for a while as the greek tagset is sooo delayed it won't be around for a while..... :wink:

Posted: Sat Oct 20, 2007 8:16 pm
by Organ Donor
Are you guys going to make a better plug-in menu?

Posted: Sun Oct 21, 2007 5:20 pm
by Archer
vinylrake wrote:
t o x y n wrote:http://www.myth4thewindage.com

ya rly
Please don't call it "The Wind Age", it will have the same initials as "The Wolf Age" - Should the project see the light of day, it's just going to be an inevitable source of ongoing confusion.
Myth IV: The Windage, about the birth of long-distance marksmanship and sniping in the Myth universe.

~J

DOh! Cant call it Myth 4 the Wind Age?!?! what should i call

Posted: Sun Oct 21, 2007 8:53 pm
by Renwood
DOh! Cant call it Myth 4 the Wind Age?!?! what should i call it?

how about this: Myth Pfhor This Time Its Personal!

Or maybe "Myth just Another Plugin" YEA! Man when people here that is under development they will come RUNNING back!

Sorry rake not much else to call it. About it having the same initials as m3 the wolf age (M3TWA) ...Just dont use initials mb or call it Myth IV The Wind Age! hehe

In Myth 4 The Wind Age We have an all new story that takes place in a world of Reality-Based Fantasy Horror, Much darker in tone and very macabre.

I CANT WAIT FOR 1.7!!! im looking for people interested to test it with me on my cable host!

O yea and our website http://myth4thewindage.com will be live in the next few days! took forever to create some of the content!!! if its not up in a few days please Harass me when you see me on Mnet, until our site IS LIVE! ~8^)

BTW still looking for skilled people of all types (Music, C++, Cmappers, scripters, artists, model makers/animators) that would like to join our Dev team!
Send samples to Digitalpeaches@yahoo.com

Peach out

-Renwood

Posted: Mon Oct 22, 2007 2:40 am
by Tireces
How about "AoW - Age of Wind" ? TWA sounds better tho....

Re: DOh! Cant call it Myth 4 the Wind Age?!?! what should i

Posted: Mon Oct 22, 2007 4:11 am
by Archer
Renwood wrote:BTW still looking for skilled people of all types ([…] C++ […]) that would like to join our Dev team!
You should use Common Lisp.

~J