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Posted: Sat Jan 31, 2009 8:51 am
by ozone
Ive just heard ramblings that these maps are unwinnable...
cant have that.
::wishes he had more time to test this shit himself::
Posted: Sat Jan 31, 2009 5:16 pm
by vinylrake
can't have the rumblings? or can't have unwinnable maps?
Posted: Sat Jan 31, 2009 6:27 pm
by Myrd
or cant have ozone hearing stuff?
Posted: Sat Jan 31, 2009 8:59 pm
by ozone
Just looking for people to fully enjoy the maps
if you cant win or you have won and it doesnt trigger the ending that sux.
let me know... im listening
Posted: Thu Feb 12, 2009 6:24 am
by Roc
ozone wrote:It made it.
The solo/co-op isnt done though
soon.
So that is why the map "From all sides" does not show up on the map list? Right?
Or is something wrong with my Myth2...?
Posted: Thu Feb 19, 2009 7:29 am
by Grayswandir
Every time I've played "The Village" on marius.net with 4 people (I'm not sure if this happens with less or more people, I'd have to check), if you lose all your units (including the copter) before saving any of the trapped villagers, the level doesn't end. The map considers the uncontrollable wolves that run around and kill wildlife to be units that you own. It is funny watching the VC run around trying to kill all the dogs though.
Re: Official Special Forces 2 version 1.0 thread
Posted: Sat Dec 12, 2009 9:45 am
by ozone
Almost done with UA 1.7 and its looking really good. Any other bugs I should about with UA or any other map let me know... IM ON IT!!!
Re: Official Special Forces 2 version 1.0 thread
Posted: Sun May 01, 2011 3:06 pm
by capital
I can't find Special Forces 2 anywhere, please let me know of the *new* location.