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Posted: Thu Feb 19, 2009 9:53 pm
by carlinho
hey, talking for real bout that...it would be a nice thing to have....more zoom....

Posted: Thu Feb 19, 2009 11:09 pm
by Renwood TWA
Further viewable distance has been added.

your welcome.

.

Posted: Thu Feb 19, 2009 11:51 pm
by oogaBooga
Yeah for the record it was Renwood who got the feature added. You can ask myrd about it. The max view distance(max cell draw distance) is larger and has almost no framerate cost. (1 or 2 fps)

As for making fun of our project, it's kinda funny how most of the people making fun are people I otherwise respected or would have liked to work with at some point.

Reminds me on how I met astro the space duck, and told him what a fan I was of SitH tagset, and in return he did nothing but insult me.

Posted: Thu Feb 19, 2009 11:59 pm
by Grayswandir
Zeph wrote:I just modified the myth4 source code and added higher zoom feature!
image
Didn't quote the image because it was so large....but what's with the Pistol BoB flavor text? :P

Posted: Fri Feb 20, 2009 3:07 am
by Death's Avatar
This is so irritating.

Posted: Fri Feb 20, 2009 3:49 am
by carlinho
aye!
bring the beers!
and the girls!

what's the point in having a forum to get us all together if we use it to piss each other off?

cool down you kidz
grab your women and cool it offffffffff

:wink:

Posted: Fri Feb 20, 2009 7:29 am
by Zeph
hehe this thread is funny :)

oh umm weird flavor text indeed

Re: Myth^2 : 4

Posted: Wed Feb 25, 2009 6:03 am
by William Wallet
vinylrake wrote: just identifying potential targets or reasons people might feel inclined to make fun of your project.

1) The name of the project.

2) The very, very long development time vs. what has been released for anyone to see.

3) The incredibly grandiose claims as to how large, completely different than any other Myth map/campaign/conversion, and how awe-inspiring the resulting project will be.
Yeah, something like that.

See, I've been out of this stuff for a while now but when I was still lurking here regularly, I remember looking at the Myth IV site (is it still being called that??) and seeing (amongst other things) a huuuge list of units, which right off the bat made me wonder if this plugin is really going to live up to the sales pitch. Call me bonkers but I can't understand plugins where there's a Dwarf this, a Dwarf that, a Dwarf those guys and a Dwarf that does this. 4 kinds of dwarf right there, and I'm pretty sure it doesn't stop with them.

This is a vague memory on my part and hopefully you guys have ironed things out since then, but at the time I certainly chuckled.

Posted: Wed Feb 25, 2009 4:37 pm
by Renwood TWA
William, and you didnt even try to play any of it did you?

BTW all those units listed are in the story and are planned if there is funding, i really am not trying to make 60 something units on our own.

I just love the idea of people questioning things and speculating when they could do try it out and at least have a better understanding.

Kinda like people Bitching about magma "bugs" during MWC 07
But those same people NEVER even bothered to go post at the MAGMA website. Then complained magma didnt respond to them.

Der its called effort and its really not that hard.

Posted: Wed Feb 25, 2009 5:04 pm
by Death's Avatar
Renwood TWA wrote:William, and you didnt even try to play any of it did you?
I mean...he made it pretty clear he didn't, nor did he make any claims that he had, or any jabs at the actual thing.

He was merely responding to ooga's question of WHY everyone seems to harass you guys. He is simply pointing out that it SEEMS absurd. As Will qualifies that this is a vague memory, I don't think he was really saying more than that...

Posted: Wed Feb 25, 2009 5:09 pm
by Zeph
how do we actually get to try those maps ?

Posted: Thu Feb 26, 2009 4:05 am
by vinylrake
Zeph wrote:how do we actually get to try those maps ?
Last I checked (a few months ago) that was the catch-22. We are told to try it before we comment about it, but the only thing I saw for dl was a tagset from a couple of years ago (or mb I just had an old version) that just replaced the abilities/spells/attacks of a couple of units - at least that's all I noticed that it did.

Posted: Thu Feb 26, 2009 7:11 am
by Zeph
so myth iv is a tagset? or it has no maps done for it yet?

Posted: Thu Feb 26, 2009 9:42 am
by William Wallet
Renwood TWA wrote:William, and you didnt even try to play any of it did you?
I was trying to give Ooga maybe a small hint at why the ordinary Myther might be a little incredulous. I'm not going to cast aspersions on whatever work you guys have done so far. Been there, done that, mapmaking is a mugs game and good luck with it.

However, the ordinary guy, strolling past your site, seeing some of your posts... I think they could be forgiven for thinking it all looks a little cuckoo.

I know, I know... you guys "don't care what anyone thinks" and that's fine. But Ooga did ask, and that was my answer.

Posted: Fri Feb 27, 2009 10:48 am
by :) Da Cid (: McCl
Renwood TWA wrote:William, and you didnt even try to play any of it did you?

Der its called effort and its really not that hard.
Wow, it's like Renwood has had sand in his vagina for a whole 11 years, AND IT JUST WON'T COME OUT.