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Re: Plugin - Valley of Despair

Posted: Thu Oct 11, 2012 9:34 pm
by GodzFire
vinylrake wrote:I am not opining one way or the other whether I think this is what happened or not (though Godz doesn't strike me as someone who would hack a map and try to present it to a group of coders and mapmakers as a sincere accomplishment so maybe I am opining a little bit), but one way Godz submission of the film and his explanation could be taken at face value - without any insincerity or mal intent is if he interpreted the original request simply as Ghost wondering whether anyone had ever gotten to the end of VOD on legendary. Literally. If godz thought ghost was thinking something along the lines of "I scripted the endgame and tested it as good as I could, but I wonder if anyone has ever actually played the endgame on legendary?" then his changing the local and sending in the film was Godz just trying to help - if he thought that Ghost was literally just wondering if the endgame scripting and everything was working ok.

If that were the case he wasn't submitting the film as proof that he accomplished anything, just as a helpful "here's a film of the last level on legendary difficulty" you asked for.
YES! Thank you! This is EXACTLY what my intentions were! My intentions were never to try and make a case that I legitly beat it, just how it COULD be done. You were able to explain it much better than I was I guess.

Since this Topic has been hijacked, let me just say . . .

Posted: Fri Oct 12, 2012 4:58 pm
by GHOST®
GodzFire wrote: YES! Thank you! This is EXACTLY what my intentions were! My intentions were never to try and make a case that I legitly beat it, just how it COULD be done. You were able to explain it much better than I was I guess.
::recalls that Einstein said Insanity is doing the same thing over and over again and expecting different results.::

::sighs::

::deletes point by point rebuttal ripping an earlier godz posting up one side and down the other::

I have therefore decided to make my final comments concerning this matter thusly !!

I accept your apology.
thank you.
I now offer my own.
I apologize I offended you with my sarcastic humor.( I had assumed it was apparent via my ;op at the end of my NOTE: )
The post in question has been edited to include (extracting, untagging, disassembling, extraditing, unplugging, localizing, or whatever)
so that there is less confusion in the future as to what i mean by *hacking* a plugin.
I am DONE!! with this NOW!!
Please refrain from further reponses concerning this matter.
and lastly,
Let us see a/some Deperate/Gauntlet/Bridge Too Far/Full VoD CooP Legendary Win Films as previously outlined so many posts ago. :o)

::exits forums to work on another new(old) map::

Re: Plugin - Valley of Despair

Posted: Fri Oct 12, 2012 10:27 pm
by vinylrake
GodzFire wrote:YES! Thank you! This is EXACTLY what my intentions were! My intentions were never to try and make a case that I legitly beat it, just how it COULD be done. You were able to explain it much better than I was I guess.
No need for thanks, it's just what I do. After all, they don't call me "The Great Reconciler" for nothing you know.

I am just happy we can all get along.

Re: Plugin - Valley of Despair

Posted: Sat Oct 13, 2012 1:16 am
by Melekor
(Sorry to interrupt the happy feely reconciling :wink:)

As Pyro said, it was me and not Ghost asking for the film. And there's no way my request could have been interpreted as having anything to do with map debugging. Sorry Godz, not buying that one. :roll:

I don't get why you won't just admit you were pulling a little practical joke. It just makes it worse. Reminds me of that time you denied suiciding even when it was incontrovertibly proven using data from a film.

Re: Plugin - Valley of Despair

Posted: Sat Oct 13, 2012 11:04 am
by GodzFire
You're feel to believe shit if you wish.

Re: Plugin - Valley of Despair

Posted: Sat Oct 13, 2012 1:42 pm
by Melekor
Okay, I guess I'm not surprised that asking you to admit something has failed yet again (what's new?) Carry on then.

Re: Plugin - Valley of Despair

Posted: Sat Oct 13, 2012 7:44 pm
by GHOST®
Melekor wrote:Okay, I guess I'm not surprised that asking you to admit something has failed yet again (what's new?) Carry on then.
::Points Up a couple posts::
::recalls that Einstein said Insanity is doing the same thing over and over again and expecting different results.::
::sighs::
Easier to walk away Mel, head gets sore after about the third time of hitting it against a brick wall.

Re: Plugin - Valley of Despair

Posted: Sat Oct 13, 2012 10:56 pm
by Melekor
Yeah, I know GHOST. However, my post serves the purpose of clarifying that the argument has been exhausted rather than "reconciled".

Seriously !? :oO

Posted: Sat Oct 13, 2012 11:05 pm
by GHOST®
GodzFire wrote:What's up with your UI, it's....red and yellow.
You already totally buggered this thread with insignificant BS!! SO now you have to go and post this idiotic question in my new thread i created SPECIFICALLY to seperate it from this BS!! ::ANGRYFACE::
Are you purposely trying to push my buttons?? Seems so, ESPECIALLY since you KNOW THAT a Valley of Despair INTERFACE was RELEASED alongside Valley of Despair Maps over a month ago! Or is it you are in need of that much attention, if for whatever reason, good or bad??
Please do NOT clutter my new thread further!

Oh, and please GROW UP and THINK before you DO!!

Re: Plugin - Valley of Despair

Posted: Sat Oct 13, 2012 11:12 pm
by GodzFire
I didn't even try the Interface when I d/led VoD since it as in a rush to get into a game.

Re: Plugin - Valley of Despair

Posted: Sat Oct 13, 2012 11:26 pm
by GHOST®
GodzFire wrote:I didn't even try the Interface when I d/led VoD since it as in a rush to get into a game.
Ok, lets walk through your circular, 'i didnt know/not my fault/not what i thought was meant' reasoning as i witness it. You, the creator of the MIII Interface available at the Tain, see the colors red and yellow in my screenshot of Myth, those 2 colors somehow cause your brain to scramble and inhibits your higher reasoning skills thus you can no longer put 2 and 2 together to KNOW that *that* is a *custom interface* at the very least, and *exactly which interface* it is at most.

I can not understand how one attempts to defend an undefendable position, even when its painfully obvious to anyone.

Re: Plugin - Valley of Despair

Posted: Sun Oct 14, 2012 7:40 am
by vinylrake
At the risk of being seen as a Godzfire apologist, I realize it's not literally what Godz said, but I interpreted Godz comment as him not recognizing the interface so he was really asking "What interface is that?"

ps. How can I go about getting my own thread?

Re: Plugin - Valley of Despair

Posted: Sun Oct 14, 2012 9:03 am
by GHOST®
vinylrake wrote:At the risk of being seen as a Godzfire apologist, I realize it's not literally what Godz said, but I interpreted Godz comment as him not recognizing the interface so he was really asking "What interface is that?"?
GodzFire wrote:What's up with your UI, it's....red and yellow.
Sorry VR, i dont see it that way, no matter how i rearrange the words. ;o/
vinylrake wrote:ps. How can I go about getting my own thread?
Press the New Topic Button mb?

Re: Plugin - Valley of Despair

Posted: Sun Oct 14, 2012 5:10 pm
by Platinum
Don't know where my post went but I wanted to comment on this plugin. It is very hard, especially for online mode. Personally I don't like the TFL touch to it, makes it harder and more unpredictable to play. The TFL styling turning is a pain, the bottle bounces kill your army half the time, and the size of the overhead map makes it really hard to gauge how close/far away you are from an enemy. Lots of cool features but just doesn't play like the Myth 2 I love.

Re: Plugin - Valley of Despair

Posted: Sun Oct 14, 2012 6:05 pm
by Pyro
Platinum wrote:Don't know where my post went...


It is still there.

As for not playing like Myth2, sometimes mapmakers try to make things different to change things up.

EDIT: Hey this is my 3453rd post! Thats the same number as the default port used by Myth. :)