Page 3 of 3

Posted: Fri Oct 06, 2006 3:10 am
by ChrisP
Yeah, mixed units using vTFL is a lot of work. I did it for WoR (which crashes without vTFL) and UTB (many maps which also crash sans vTFL) but it is a pain.

Posted: Sat Oct 07, 2006 10:56 pm
by William Wallet
There are some things I'd like to keep from vTFL (melee team killing for instance :P) but making it a mixed units plugin is just giving us too much grief.