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Posted: Mon Jan 14, 2008 8:49 pm
by ChrisP
iron wrote:Haha, well ... sorry, I can't make the Myth night. I haven't played Myth online at all for over a year now - ever since changing jobs actually.

Actually I think you'll need to make a proof-of-concept plugin to demonstrate your ideas :D
Well, as long as you're willing to accept a very stripped down version, in the same way, say, the original Myth concept was demonstrated with a single dwarf, a thrall and a very plain mesh, then I submit Mazz VI as my proof-of-concept plugin!

Very sad we won't be blowing you this weekend, Iron. :(

Posted: Mon Jan 14, 2008 11:03 pm
by William Wallet
In conjunction with comparing TFL Loathing to M2 Loathing,
why didn't you guys try having a version of the colourmap that actually had the blue scenery dots on it so you could get the placement more accurate?

That's moot point now, of course :P Ha-ha.

Posted: Mon Jan 14, 2008 11:08 pm
by iron
Well ... it was 3 or 4 years ago now, and I struggle to remember what I ate for breakfast this morning :wink:

Posted: Tue Jan 15, 2008 9:39 am
by Horus
ChrisP wrote:Very sad we won't be blowing you this weekend, Iron. :(
:shock: ... that doesn't say what it seems to say does it?

Posted: Tue Jan 15, 2008 9:46 am
by vinylrake
Horus wrote:
ChrisP wrote:Very sad we won't be blowing you this weekend, Iron. :(
:shock: ... that doesn't say what it seems to say does it?
Either that or he's way more fond of you than you realized.

Posted: Tue Jan 15, 2008 10:31 am
by Death's Avatar
Some days udogs Myth Nights get pretty wild...

Posted: Tue Jan 15, 2008 12:31 pm
by Zeph
ChrisP wrote:
iron wrote:Haha, well ... sorry, I can't make the Myth night. I haven't played Myth online at all for over a year now - ever since changing jobs actually.

Actually I think you'll need to make a proof-of-concept plugin to demonstrate your ideas :D
Well, as long as you're willing to accept a very stripped down version, in the same way, say, the original Myth concept was demonstrated with a single dwarf, a thrall and a very plain mesh, then I submit Mazz VI as my proof-of-concept plugin!

Very sad we won't be blowing you this weekend, Iron. :(
Call it Myth V

Posted: Tue Jan 15, 2008 4:02 pm
by ChrisP
LOL! Blowing UP! :oops:

Posted: Tue Jan 15, 2008 4:31 pm
by gugusm
LOL :shock:

Posted: Wed Jan 16, 2008 7:53 am
by Eddaweaver
Death's Avatar wrote:Some days udogs Myth Nights get pretty wild...
http://myth.bungie.org/misc/videos/egad.swf

Posted: Wed Jan 16, 2008 8:39 am
by Tireces
LOL ROTFL LMAO :D :D :D
Who made this ? :D :lol:

Posted: Wed Jan 16, 2008 9:45 am
by Horus
ChrisP wrote:LOL! Blowing UP! :oops:
Riiiiight that's what you meant :wink:

Posted: Wed Jan 16, 2008 3:51 pm
by lank
Eddaweaver wrote:
Death's Avatar wrote:Some days udogs Myth Nights get pretty wild...
http://myth.bungie.org/misc/videos/egad.swf
egad, i remember that!

Posted: Thu Jan 17, 2008 7:24 pm
by Deqlyn
Ivote that the Party Mappack, and/or the Winter Mappack be added to 1.7. They have the same maps with new normal SB units which makes it more fun.

Ask Fool, HMP, Paris, Balor, Zooked Turd, EvilZen, Plague Bearer, Zeph, and a whole buncha other people.

my 2 cents. <3

Posted: Thu Jan 17, 2008 10:19 pm
by vinylrake
Deqlyn wrote:Ivote that the Party Mappack, and/or the Winter Mappack be added to 1.7. They have the same maps with new normal SB units which makes it more fun.

Ask Fool, HMP, Paris, Balor, Zooked Turd, EvilZen, Plague Bearer, Zeph, and a whole buncha other people.

my 2 cents. <3
Not to take anything away from the fun of the Party Mappack, but if one is _tired_ of the same Bungie maps being played all the time, I would vote for some completely DIFFERENT maps before I would vote for the same maps with new units - no matter how fun, innovative and/or well balanced the new unit versions of the Bungie maps are, NEW(er) completely different MAPS get my vote.