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Posted: Tue Apr 18, 2006 12:41 am
by Point
hmm dreamseedz had the highest render sizes for units than any plug ive seen besides maybe the tomb rader chic...

pixel w x pixel h.

Posted: Tue Apr 18, 2006 1:43 am
by carlinho
wait til I release the Greek Plugin....hehehehe

Posted: Sat Apr 22, 2006 9:31 am
by Lugas
I've been feeling like the Emperor Bahl'al Project will really suck very bad. Therefore I've stopped working on it... for now.
I've decided to start a new project with a new storyline based on Murgen's Kyhalahyne the Shade story. My biggest problem is, I'm not very good at collection making or editing.
Soooo... is anyone in contact with Murgen? I'm asking because I'd like to extract his "Kyhalahyne" collection. (with his permission of course...)

Dark Campaign by Murgen. It's goooooood!

Posted: Sat Apr 22, 2006 12:14 pm
by A-Red
er...wasn't kyhalahyne just a heron guard with blue armor?

Posted: Sat Apr 22, 2006 4:09 pm
by Lugas
Well yes and there was an edit to the headshot which covered his mouth. I don't do well at editing portraits and hue changes so I was wondering if I could extract it?

Posted: Sat Apr 22, 2006 5:33 pm
by Pyro
The hue change to blue you can do on your own in the collection reference of that collection in Fear. From what I saw... I didn't actually look at the collection of the modified Heron Guard, but do you really need a whole collection that will add a few MBs to your plug just for the modified headshot? Not saying you shouldn't but making you think. If you use standard Myth2 units the plugin will be smaller... once you add a whole bunch it will be very big. It's just worth noting incase you thought of adding other collections into your plugin.

Posted: Mon Apr 24, 2006 11:50 am
by TheHelmet
I'm still working on my multiplayer project. It's a large 2-team map and will feature some scripting (if I ever get it done :nocomment: ) and hopefully some cool effects.

Still working on the displacement map and unit trades as well as all the scripting which hasn't been going to plan, but I'm actually starting to make progress again..

Hopefully done in time for summer!

Posted: Wed May 10, 2006 1:39 pm
by Lugas
1) Pyro: How is progress on your Maeldun collection?
How is progress on Shiver's Turn and Fallen Heroes?

2) Are there any other projects anyone is working on?

Posted: Thu May 18, 2006 1:40 pm
by Point
CWR is still in the works civil war reloaded...

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My projects in the works folders

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Posted: Thu May 18, 2006 5:56 pm
by :) Da Cid (: McCl
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But since that picture, nearly nothing has been added to the level.

-TGP-

Posted: Thu May 18, 2006 8:57 pm
by carlinho
hey point that looks amazing!!!!!!!!
when are you planning to release that?

Posted: Sun May 21, 2006 1:30 am
by Point
a little more cwr preview...

thanks to myrd and the rest of the 1.52 team for helping making this kind of myth II strategic carnage possible.

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Posted: Sat May 27, 2006 11:41 am
by Point
Pimp your ride.... I mean pimp your plug with new 1.52 features...

What are you doing to wow peeps with the new 1.5 features.... are you using them at all on your new stuff? reply

as for me Trying to use morale boosts, monster changing artifacts, inventory, charge and repel box size change for smaller target when prone etc..

whats in your wallet... er i mean your project

Posted: Sat May 27, 2006 12:05 pm
by William Wallet
Cid posted a picture without telling me? Hahaha. Maybe he did and I forgot....

I want to make it like TFL with 1.5 features you know, I want that old feel, I want it like vTFL is turned on, but I also want things like morale and inventory etcetera ad nauseum.

Posted: Sat May 27, 2006 2:18 pm
by carlinho
as for me Trying to use morale boosts, monster changing artifacts, inventory, charge and repel

what's repel???
what does that mean?
I know the charge (run ) but what's the other?