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Posted: Sat Mar 18, 2006 5:01 pm
by Unkfolt
One more thing I would recommend doing is making the tint of the iron trow's armor SLIGHTLY brighter. I understand that it's meant to look like old black cast iron, but it looks almost completely black and undetailed in some screenshots.

☼☼ Unkfolt

Posted: Sat Mar 18, 2006 5:13 pm
by Floyd is Pink
zeph awesome work. this unit is good stuff, but i agree with some of the above posts, the bash sound needs something dramatic, and so does the death sound. love the unit zeph!

Posted: Sat Mar 18, 2006 6:04 pm
by Pyro
One thing I noticed in The Stair of Grief is that sometimes his feet and his hammer go ungerground. They get cut off. The hammer only in the idle sequences. And well his dead body does this as well. Is there a way to fix that stuff?

Posted: Sat Mar 18, 2006 8:37 pm
by carlinho(not logged in)
Unkfoldt!!!!!
you are back!!!!!
or is it just a mirage?

Posted: Sat Mar 18, 2006 10:44 pm
by William Wallet
Don't worry about making the sounds in Amber dude, just make a new aiff or wav file that has two correctly timed footsteps in it.

Posted: Sat Mar 18, 2006 10:50 pm
by lank
zeph, the three sounds might work with the first sound being played on the first frame, the key sound being played on the key frame (like attacks producing projectiles on the key frame) and the last sound on the last frame.

it's been a while since i've looked at amber, but that's how my gut tells me it probably works. :)

Posted: Sun Mar 19, 2006 12:53 am
by Zeph
William Wallet wrote:Don't worry about making the sounds in Amber dude, just make a new aiff or wav file that has two correctly timed footsteps in it.
and how do I export myth sounds into .wav format :)

Posted: Sun Mar 19, 2006 6:12 am
by :) Da Cid (: McCl
You, uuh... you...

Can I have that fat trow, Zeph? :P
-TGP-

Posted: Sun Mar 19, 2006 8:38 am
by William Wallet
Zeph wrote:
William Wallet wrote:Don't worry about making the sounds in Amber dude, just make a new aiff or wav file that has two correctly timed footsteps in it.
and how do I export myth sounds into .wav format :)
I could record the sound you're using as a footstep using WireTap or something similar, and then merely make a new sound out of that or whatever!

Posted: Sun Mar 19, 2006 11:11 am
by Zeph
i got it! :)
what lank said worked. For some reason it wasnt working before, oh well :: shrugs ::

the trow iron warrior is finished.

Posted: Sun Mar 19, 2006 1:43 pm
by William Wallet
Rock on!

Posted: Mon Mar 20, 2006 2:37 am
by lank
woot!

Posted: Mon Mar 20, 2006 11:31 am
by Lugas
I'd say rock on too if my iMac didn't die. Mind it is very very old.

*sobs*

Posted: Tue Mar 21, 2006 9:56 am
by Zeph
Trow Iron Warrior Final

Enjoy, if you don't like him you can change him :)

Put in your map!

My next map will feature him!

Posted: Tue Mar 21, 2006 10:29 am
by William Wallet
Gah if I were actually working on any project at the moment I'd not hesitate to throw him in!

Still, I suppose it won't hurt to experiment with him.
Well done Zeph!