Posted: Tue Sep 07, 2004 11:07 am
I've got this haxored (as one might call it) dwarf mortar fella in Freedom II, who's balls sometime go dud (go on, make a cheap ball joke).
Anyway (not unlike B&G) these balls have a high slashing metal damage, and bounce unpredictably at high speed down the battlefield.
I wanted to give these things a wider damage radius to make them deadlier. But when I did this, the stupid things just started bouncing vertically to about, I dunno, 50 or so metres high. Then they'd bounce again. That's when Cid stopped counting and I put the radius back to normal.
Is there anyway for me to do this?
Thanks in Advance,
one frustrated little Wallet.
Anyway (not unlike B&G) these balls have a high slashing metal damage, and bounce unpredictably at high speed down the battlefield.
I wanted to give these things a wider damage radius to make them deadlier. But when I did this, the stupid things just started bouncing vertically to about, I dunno, 50 or so metres high. Then they'd bounce again. That's when Cid stopped counting and I put the radius back to normal.
Is there anyway for me to do this?
Thanks in Advance,
one frustrated little Wallet.