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Posted: Thu Jan 06, 2005 9:39 pm
by sillek
I was just wonderring if it's possible to have units stoned at the start of a game and throughout the whole duration for Hunting ? I checked "Stoned" in Loathing but that didn't work. They appear stoned in Loathing, but not in game.
Posted: Thu Jan 06, 2005 10:48 pm
by A-Red
::represses the nearly irresistable urge to make a wisecrack about marijuana::
Posted: Thu Jan 06, 2005 11:12 pm
by William Wallet
The same happened to me.
Now I might be talking folly here - but in Fear you might be able to doctor up a 'stoned' unit. That is to say, one that does not move, one that makes stone dust when it is hit, and one with it's colour heavily tinted grey. A world tint... no not that one. Something in the collection reference might do the trick.
As for body bits, I think they will be tinted if the rest is.
Posted: Fri Jan 07, 2005 12:00 am
by A-Red
Yes, it is possible to create a statue unit that way. The color of the body parts wouldn't matter, because you should replace its death projectile group with trow pieces anyway (although you might want to scale the pieces down a little).
I've never had the problem of units not being stoned when they're supposed to be, so I can't help you there.
A-Red
Posted: Fri Jan 07, 2005 8:23 am
by Brainbug
there's a multiplayer level with 4 statues (on assassin)
it's been used in seekers tournament, can't remember name though :/
Posted: Fri Jan 07, 2005 11:29 am
by A-Red
The Great Divide?
Posted: Fri Jan 07, 2005 9:23 pm
by sillek
Rest in Pieces is the map.
Posted: Sat Jan 08, 2005 7:39 am
by sillek
Hmm well after fiddling with some stuff, I've decided that my good ideas are in reality bad ideas. I'm just going to use "normal" hunting units.