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Posted: Sat Feb 26, 2005 10:43 am
by NinjaRyu
When I use Loathing and load the maps from the campaign and from multiplayer it works just fine. But when I start making a new map and load my color map (which is 8 bits and 256x256 pixils) It works fine also, but as soon as I click on the map, minimap or rotate the camera Loathing crashes.
Anyone know how to solve this problem?
(By the way I'm using the Origanal Loathing on a Windows PC)
Posted: Sat Feb 26, 2005 11:09 am
by William Wallet
why is your colour map so small?
Posted: Sat Feb 26, 2005 11:26 am
by NinjaRyu
Thats the size i wanted it.
I don't think it the source of the problem anyway.
Posted: Sat Feb 26, 2005 7:54 pm
by NinjaRyu
LoL i made it biger and it works now. Thx William :;):
Posted: Sat Feb 26, 2005 10:16 pm
by William Wallet
Haha, I didn't actually think that would be a problem, just kind of small that's all. Glad to hear it works!
Posted: Sat Feb 26, 2005 11:15 pm
by lank
i could have told you that although submeshes are 256x256 pixels, the minimum size for any mesh is 512x512. i thought the loathing docs said something about that...
Posted: Sun Feb 27, 2005 6:42 am
by William Wallet
See, I've never tried making anything that tiny. The mesh parameters alone would keep the camera just about in one spot (not really - but I like to have breathing room)