Posted: Mon Apr 04, 2005 12:17 am
Many moons ago, whilst pestering folks on the old Vista Cartel forums, a concern over a lack of a scripting option came up.
This concern was passing on current status to units. Someone wanted to swap a unit (I think the idea was to simulate a shape shifter) and that that new unit would have the same level of health.
It's been a LONG time since I tried scripting, so I've forgotten pretty much everything, but I guess there's no way of figuring out a unit's current health and then hurting another unit to match it.
Any thoughts? Would it be too much to ask to possibly create new scripting capabilities? If not, I have no idea what to request! Heheh.
This concern was passing on current status to units. Someone wanted to swap a unit (I think the idea was to simulate a shape shifter) and that that new unit would have the same level of health.
It's been a LONG time since I tried scripting, so I've forgotten pretty much everything, but I guess there's no way of figuring out a unit's current health and then hurting another unit to match it.
Any thoughts? Would it be too much to ask to possibly create new scripting capabilities? If not, I have no idea what to request! Heheh.