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Posted: Mon May 22, 2006 7:52 am
by ChrisP
Has anyone successfully tried to nest MUNG actions? What I mean is, can you use a MUNG to replace parameters in another MUNG?
And what exactly does the new Shift + Page Down counter for map action parameters keep track of? I figure it is the amount of memory allocated for all the parameters used in a script, but what causes it to occasionally go up or down in-game exactly? Is it actions activating and deactivating?
Thanks in advance for any insights.
Edited By ChrisP on 1148302441
Posted: Mon May 22, 2006 8:37 pm
by lank
in answer to your first question (as for the rest i have no clue), YES, you can MUNG MUNGERS. khellek found he had to do this for siege, and he told me it works. i guess this recursion can go on indefinitely, limited only by the obvious things we know and (don't) love, but don't hold me to that.
actually, i think khellek didn't find he had to do it, but decided to try, and when it worked it allowed him to cut the core set of actions in half or something... :0
Posted: Tue May 23, 2006 4:48 pm
by ChrisP
Thanks, lank. I'm looking to improve my scripting skills, which I hope, one day, will be able to hold a candle to Khel's mastery of the art.
Posted: Wed May 24, 2006 5:40 am
by haravikk
Just be careful with 'em, I've seen some awesome glitches with Mungers in my time, dunno if they've all been fixed now, but there were some impressive ones
I actually found one of my old 'scripting help sheets' from back when I learned to do scripting. I spent 3 year, 3 FECKING years memorising every map-action parameter that I need to make a script do what I want before I found there was an "Add" button that let you pick the one you wanted
The sheet is covered in parameter names and short-hand types.
The end result of which is that I can give an entire solution to a scripting problem in terms of parameter names and types without having to open Loathing
The worst thing is I've yet to release anything showing any scripting skill, I totally need to get my current projects finished so I can do some Myth mapping.
*continues to reminisce spouting words like 'insi' and 'onii' to himself*