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Posted: Sat May 08, 2004 10:50 am
by The Elfoid
I recently commented on how mazz 1, 2 and 3 aren't working and havent had any help. I'm not asking for help here just telling you that your mazz 3 download archive has been corupted just like the fallen levels v2 was recently. For more information see my main post. Have I done the right thing starting a new topic when the old one wasn't finished?

Posted: Sat May 08, 2004 12:13 pm
by GHOST®
The Elfoid wrote:I recently commented on how mazz 1, 2 and 3 aren't working and havent had any help. I'm not asking for help here just telling you that your mazz 3 download archive has been corupted just like the fallen levels v2 was recently. For more information see my main post. Have I done the right thing starting a new topic when the old one wasn't finished?
[color=DFC99B]You`re talking the Download links ?? Or the plugins themselves ?? :oO[/color]

Posted: Sat May 08, 2004 7:57 pm
by ChrisP
I assume you know Mazz I and II are for TFL only? As for Mazz III, I'll dl it from here as soon as I get a chance and try it out.

Posted: Sun May 09, 2004 5:26 am
by The Elfoid
When I downloaded Mazz 3 it gave me a plugin called 'Mazzarin's demise' When I activated it in Myth II however, it gave me one map to play: 'Mazzarin's Demise IV (Oz)' not whatever Mazz 3 is called.

I know that Mazz 1 and Mazz 2 are for TFL and that's what I tried them on. They wouldn't appear in the new game box when I held down space and clicked new game. Someone advised holding shift as well. That didn't work either. When I try to host the plugins on multiplayer they show up in the external plugins box. When I activated them the maps 'Mazzarin's demise' or 'Mazzarin's demise v2' appeared in the map select box. When I selected the maps the picture of the map appeared in the box that displays things like time, game type, planning time etc. The only problem was that I couldn't click 'OK' to host the game.

I'm running on Myth II: Public Beta 2 and Myth TFL: 1.4 on Mac OS 9.1

Posted: Sun May 09, 2004 11:00 am
by ChrisP
Okay, tomorrow I have some time and I'll look into it. Thanks for the report.

Posted: Sun May 09, 2004 5:38 pm
by ducky
First of all, in tfl I'm not sure whether or not I remember this right, but are you sure you typed something in the 'title' box? I thought if you didn't have a title it wouldn't let you click 'Ok' to start a game until you typed something in. I could be wrong, though.

Secondly, I've seen this exact same thing happen with Mazz 3. The last time I played Mazz 3, some people were gathering some troops for a Mazz, and we all (the joiners of the game) saw "Mazzarin's demise 4 (Oz)," but the host (if I remember correctly) said it was Mazz 3. Anyway we started the game to see what would happen, and it was just Mazz 3. I thought it had something to do with having Mazz4 and Mazz3 in the plugins folder at the same time but I haven't tested it.

In any case, you should be able to play Mazz3 just fine, regardless of what the pregame says.

Posted: Sun May 09, 2004 5:46 pm
by ducky
OK, I just tested this and it turns out that when I had Mazz 4 and Mazz 3 in my plugs folder at the same time, the pregame screen for mazz3 was the mazz4 (Oz) like Elf described.

When ONLY Mazz 3 was in my plugs folder, the pregame screen would display 'Mazzarin's Demise' like it should.