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Posted: Mon Feb 27, 2006 4:45 pm
by kickenwing
After every multi game, Myth automatically crashes. No post game or anything.

Myth log reads "Error#1337: Myrd's hypothetical resolution switching failure."

I don't know if that will help you fix it.

Posted: Mon Feb 27, 2006 5:53 pm
by Doobie
let me guess, you're using the windowed build?

Posted: Mon Feb 27, 2006 9:17 pm
by kickenwing
nope, the windowed button in prefs is deselected

edit - i changed from openGL mode to direct3D and it doesn't crash anymore.

Posted: Mon Feb 27, 2006 11:43 pm
by CIK
Please post the entire contents of your Myth log file.

Posted: Tue Feb 28, 2006 12:21 am
by kickenwing
2006-02-27 23:13:45
Myth II Build 273 running under Modern Windows 5.010000 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch 1.3
PlayMyth v1.2.1
PMI_Classic
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.smk'.
Establishing connection with metaserver at balor.playmyth.net:6321...
Connected.
Running OpenGL at 1280 x 1024, 16 bit
Starting mesh "Shiver" with 1 plugin...
Heroes vs Fallen Lords
Quitting networked game...
Error#1337: Myrd's hypothetical resolution switching failure.

Posted: Wed Mar 01, 2006 3:25 am
by :) Da Cid (: McCl
... #1337?!

-TGP-

Posted: Wed Mar 01, 2006 10:41 pm
by CIK
I would recommend using the Classic version. This is the very reason why we have the windowed & classic versions. The windowed version is very XP oriented where as Classic is about the same as 1.5.1.

Posted: Thu Mar 02, 2006 1:44 am
by Eddaweaver
Isn't Windows 5.01 post Win9x?