Attack only effects mesh the first time it is used
Posted: Thu Aug 31, 2006 11:40 am
Hopefully this is a simple question for the accumulated knowledge here:
Here's the scenario: I found a unit I would like to include on a map whose special attack alters a small part the mesh (elevation). The problem is the attack _seems_ to only alter the mesh the first time it is used in a game. I say _seems_ because it doesn't matter whether I have one of these units on the map or multiples. The first time ANY of these units uses it's special attack the mesh is altered as expected. ANY subsequent T-attacks by ANY of these units does NOT alter the mesh (which doesn't make sense to me).
The attack gets triggered, I see the projectiles that SHOULD alter the mesh (a meteor storm in this case) and the ground gets a bit blackened from the resulting explosion- but it doesn't alter the mesh.
Suggestions? Ideas? Solutions? Hints on where to look to figure out what's going on?
thnx
Here's the scenario: I found a unit I would like to include on a map whose special attack alters a small part the mesh (elevation). The problem is the attack _seems_ to only alter the mesh the first time it is used in a game. I say _seems_ because it doesn't matter whether I have one of these units on the map or multiples. The first time ANY of these units uses it's special attack the mesh is altered as expected. ANY subsequent T-attacks by ANY of these units does NOT alter the mesh (which doesn't make sense to me).
The attack gets triggered, I see the projectiles that SHOULD alter the mesh (a meteor storm in this case) and the ground gets a bit blackened from the resulting explosion- but it doesn't alter the mesh.
Suggestions? Ideas? Solutions? Hints on where to look to figure out what's going on?
thnx