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A Myth Movie Event: The Rise & Fall of TFL

Posted: Mon Sep 04, 2006 11:45 pm
by capital
The Rise & Fall of Myth:TFL takes center stage in this short film.


Image

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Rise & Fall - Medium - 39.4M

http://hl.udogs.net/files/Uploads/%20Us ... Medium.wmv

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Rise & Fall - Small - 18.6M

http://hl.udogs.net/files/Uploads/%20Us ... 0Small.wmv

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Windows Media Components for Quicktime[/i]

Posted: Tue Sep 05, 2006 7:12 am
by :) Da Cid (: McCl
You can't spell your own name, "Captial".

-TGP-

Posted: Tue Sep 05, 2006 9:43 am
by Death's Avatar
Nah! ITs one of those things that changes spelling and meaning from time to time. Like the name David.

-DA

Posted: Tue Sep 05, 2006 11:22 am
by Pyro
Death's Avatar wrote:Nah! ITs one of those things that changes spelling and meaning from time to time. Like the name David.

-DA
The name David? How so?

Posted: Tue Sep 05, 2006 6:13 pm
by :) Da Cid (: McCl
What, like David > Da Cid?

Well shut up, Marcell!
-TGP-

Posted: Wed Sep 06, 2006 5:21 am
by :) Da Cid (: McCl
On another note, now that I've watched it, why does everyone think that getting the head in from ten feet away is such a fête? HAVE YOU EVER GOTTEN IT IN FROM THE START OF THE LEVEL?

YES? Well okay, so have I!
-TGP-

Posted: Mon Sep 11, 2006 10:26 pm
by capital
Its an eye opener that a movie is posted for enjoyment and all you can do is nit pick.

Posted: Mon Sep 11, 2006 10:43 pm
by Melekor
I enjoyed it capital. Good Job :D
That thing about blasting Balor's head into the devoid with a satchel was cool. I never knew you could do that.

Posted: Mon Sep 11, 2006 10:54 pm
by A-Red
I'd heard that it could be blasted in, and I know you can also heal soulblighter to get rid of him, but I prefer extreme drama for the final moment of the game. I always set up the trick recommended in the strategy guide--using three dwarves as decoys and sending the other on a mad rush toward the devoid. Usually he doesn't make it before SB kills the other three and then gets to him, but often I can get the dwarf's death to propel the head in if I time his throw perfectly. Much more fun that way!

A-Red

Posted: Mon Sep 11, 2006 11:48 pm
by capital
A-Red wrote:I'd heard that it could be blasted in, and I know you can also heal soulblighter to get rid of him, but I prefer extreme drama for the final moment of the game. I always set up the trick recommended in the strategy guide--using three dwarves as decoys and sending the other on a mad rush toward the devoid. Usually he doesn't make it before SB kills the other three and then gets to him, but often I can get the dwarf's death to propel the head in if I time his throw perfectly. Much more fun that way!

A-Red
heh, that's a real adrenaline rush!
I enjoyed it capital. Good Job
That thing about blasting Balor's head into the devoid with a satchel was cool. I never knew you could do that.
Good to hear! :)

Posted: Tue Sep 12, 2006 12:28 am
by Oroboros
Great work, Cap >:-] A shining tribute to a fabulous game. I've just reloaded TFL to reminisce a little.

I look forward to the Director's Cut DVD, featuring such wonderful features as:

The animal etchings on the plains of 5 Champions;
Mudpit 3r2g0s;
The Stickler Warz;
An OH map close-up of a STB kick-off in carnage dark;
The Marathon logo sighting;
The stuck zerk and bleeding ground on that wet ffa map... the name of which I can't remember.

-Oro

Posted: Tue Sep 12, 2006 1:19 am
by capital
Oroboros wrote:Great work, Cap >:-] A shining tribute to a fabulous game. I've just reloaded TFL to reminisce a little.

I look forward to the Director's Cut DVD, featuring such wonderful features as:

The animal etchings on the plains of 5 Champions;
Mudpit 3r2g0s;
The Stickler Warz;
An OH map close-up of a STB kick-off in carnage dark;
The Marathon logo sighting;
The stuck zerk and bleeding ground on that wet ffa map... the name of which I can't remember.

-Oro
Heh, now that you mention the stuck zerk, et al. I must say I had a ton of footage left over (about 29 gigs : 60 minutes of raw footage) When it came to press into service all those gigs, I had to do a lot of editing to just get a small fraction of the total footage into the space of ~6 mins. However, considering I am dialup, I am not sure an extended DVD could be that forthcoming, however look for a new myth teaser movie soon(TM).

Posted: Tue Sep 12, 2006 6:14 am
by iron
Thanks for putting that together cap, it was really enjoyable! I particularly liked the chain kicking demo around the 4:20 mark :D

Posted: Tue Sep 19, 2006 9:45 pm
by woof •FoG•
iron wrote:Thanks for putting that together cap, it was really enjoyable! I particularly liked the chain kicking demo around the 4:20 mark :D
That part gave me shell shock flashbacks from days when I was on the receiving end. Passworded games soon followed ;)

It also reminded me of the time my zerk started attacking itself. OMG now that was a great bug, err feature... watching your own unit swinging its sword at the air while bleeding out and dying. Gawd I wish I kept films.

Good stuff cap! Hehehe the Monday Night Football music is classic!

Posted: Sun Oct 01, 2006 2:34 am
by William Wallet
capital wrote:Its an eye opener that drink pepsia movie is posted for enjoyment and all you can do is reebok nit pick.
Product placement much??? :(