Posted: Tue May 04, 2004 9:35 pm
I was about to host a game of the Northlands, when the screen suddenly degaussed, and I was kicked to the desktop. Here's a copy and paste of my mythlog:
2004-05-04 19:52:51
Myth II Build 227 running under Win98 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3318: the monolithic file 'plugins\internal formations' has no header
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3318: the monolithic file 'plugins\1x1.gif' has no header
Loading Patch Files...
Patch 1.2
PlayMyth v1.2.1
PMI_PlayMythBlue
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Error: Data Corrupted in .\Myth2Code\cutscenes\cutscenes.c, line #369: Unable to find the following cutscene - prologue.smk
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "Gimble in the Wabe" with 1 plugins...
Patch 1.5 Unity
resetting outgoing client queue for player #2
Quitting networked game...
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "Dead Man's Chest" with 1 plugins...
Patch 1.5 Unity
Quitting networked game...
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "The Desert Between Your Ears" with 1 plugins...
Patch 1.5 Unity
Quitting networked game...
Error: Data Missing in .\Myth2Code\cutscenes\cutscenes.c, line #369: Unable to find the following cutscene - prologue.smk
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "The Dessert Between Your Teeth" with 2 plugins...
Magma TFL Multipack
Patch 1.5 Unity
Quitting networked game...
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "I'll Tango on Your Spiderweb" with 2 plugins...
Magma TFL Multipack
Patch 1.5 Unity
2004-05-04 20:57:22 OUT OF SYNC
OOS occurred at line 180 in .\CoreLibrary\myth\commands.c - game time: 4583
Quitting networked game...
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "The Northlands" with 1 plugins...
The Northlands
Quitting networked game...
Error: Data Missing in .\Myth2Code\cutscenes\cutscenes.c, line #369: Unable to find the following cutscene - prologue.smk
==============
I noticed the game kept on looking for the prologue movie. I did the full install, so shouldn't that file be copied onto the hard drive?
2004-05-04 19:52:51
Myth II Build 227 running under Win98 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3318: the monolithic file 'plugins\internal formations' has no header
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3318: the monolithic file 'plugins\1x1.gif' has no header
Loading Patch Files...
Patch 1.2
PlayMyth v1.2.1
PMI_PlayMythBlue
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Error: Data Corrupted in .\Myth2Code\cutscenes\cutscenes.c, line #369: Unable to find the following cutscene - prologue.smk
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "Gimble in the Wabe" with 1 plugins...
Patch 1.5 Unity
resetting outgoing client queue for player #2
Quitting networked game...
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "Dead Man's Chest" with 1 plugins...
Patch 1.5 Unity
Quitting networked game...
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "The Desert Between Your Ears" with 1 plugins...
Patch 1.5 Unity
Quitting networked game...
Error: Data Missing in .\Myth2Code\cutscenes\cutscenes.c, line #369: Unable to find the following cutscene - prologue.smk
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "The Dessert Between Your Teeth" with 2 plugins...
Magma TFL Multipack
Patch 1.5 Unity
Quitting networked game...
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "I'll Tango on Your Spiderweb" with 2 plugins...
Magma TFL Multipack
Patch 1.5 Unity
2004-05-04 20:57:22 OUT OF SYNC
OOS occurred at line 180 in .\CoreLibrary\myth\commands.c - game time: 4583
Quitting networked game...
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "The Northlands" with 1 plugins...
The Northlands
Quitting networked game...
Error: Data Missing in .\Myth2Code\cutscenes\cutscenes.c, line #369: Unable to find the following cutscene - prologue.smk
==============
I noticed the game kept on looking for the prologue movie. I did the full install, so shouldn't that file be copied onto the hard drive?