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how to make maps/units for myth 2??
Posted: Mon Sep 25, 2006 4:47 pm
by alzapa
ok I would like to make some myth 2 units/maps but dont know how to use the loathing and fear tools. Where is a good site to lear how to do this stuff?
start with the fear and loathing documents
Posted: Tue Sep 26, 2006 12:42 am
by Point
start with the fear and loathing documents
then check out hl.udogs.net for tools templates and tricks..
Posted: Tue Sep 26, 2006 2:01 am
by Brainbug
there's an "online" fear, with most parts of it explained...
it's probably outdated now though, but it works to get the basics right...
but I have no idea where it's hosted exactly, i'll check my home laptop for url tonight, maybe i have it in bookmarks.
Posted: Tue Sep 26, 2006 6:10 am
by alzapa
thanks for the help so far, and yes please tell me if you find the sote brainbug.
also sorry for the new person question, but were is the fear and loathing documents? I have looked for them and cant find them.
Posted: Tue Sep 26, 2006 7:37 am
by Zeph
Here is where you can get the docs.
http://hl.udogs.net/files/Myth%20II%201 ... 20Docs.zip
also, a quick tip would be not to try to go too fast. I suggest you lay the new units aside for a moment unless you have some very strong 3d modelling/animating skills.
The best way to start is modifying existing units using fear and using original bungie maps to make your own.
To make a map from scratch, you will need to learn a good 2d graphic program such as photoshop. You can get some guides about this here
http://hl.udogs.net/files/Useful_Tools/
Posted: Tue Sep 26, 2006 8:25 am
by gugusm
Posted: Tue Sep 26, 2006 9:11 pm
by alzapa
thanks every one for all the help, it looks like you guys gave me unuff info.
now I will be off to read the all the links you guys gave me. and thanks for the tip about not trying to go to fast.
Posted: Tue Sep 26, 2006 11:17 pm
by Eddaweaver
Open myth_log.txt which is in your Myth2 folder after a crash while map-making to see what has caused the crash.
Posted: Wed Sep 27, 2006 12:03 am
by Baak
Agree with Zeph (among others) that starting small is a very good idea.
Create a small map with existing units (don't even modify them via Fear at this point).
You can even use existing "unit sets" as a model (also a great idea). For example: Create a new map by following one or more of the tutorials/guides listed above, and then populate it with units from an existing Bungie map such as Venice.
Create a four- or six- team map and then a two-team map (with more units) in the same plugin.
Once you've done this, you'll have a LOT of good basic experience under your belt, will have the confidence (and knowledge) to proceed to bigger projects, and will avoid the pitfall of getting overwhelmed from the get-go.
Posted: Wed Sep 27, 2006 2:16 am
by Lugas
I wonder why no one told me about them about these...
Posted: Wed Sep 27, 2006 8:43 am
by alzapa
were can I get some color maps that are pre-maid? I am not a artest I just want to mess around with some pre-maid color maps.
thanks for the help
Posted: Wed Sep 27, 2006 10:19 am
by gugusm
Eddaweaver wrote:Open myth_log.txt which is in your Myth2 folder after a crash while map-making to see what has caused the crash.
What a pesimistic attitude
But yes, you have to be prepared for these annoying crashes.
Posted: Wed Sep 27, 2006 5:26 pm
by Eddaweaver
alzapa wrote:were can I get some color maps that are pre-maid? I am not a artest I just want to mess around with some pre-maid color maps.
thanks for the help
You can open a map in Loathing and export the colormap to save as a .bmp or .pict file.
Posted: Wed Sep 27, 2006 8:48 pm
by alzapa
Eddaweaver wrote:alzapa wrote:were can I get some color maps that are pre-maid? I am not a artest I just want to mess around with some pre-maid color maps.
thanks for the help
You can open a map in Loathing and export the colormap to save as a .bmp or .pict file.
will that mess with the map I took the colormap from, or just make a copy of it?
Posted: Wed Sep 27, 2006 10:05 pm
by carlinho
he meant you can export the colour map to bmp or jpg file and then open photoshop, change it, then import it again, altering the original map
that way you get to taste what it's like to colour map
(you can always revert to the original by deleting in collection folder inside LOCAL folder, the collection you just created by changing the map-it will appear with the name of it)
once you are ready you can grab a tutorial of colour mapping and set to do your own maps