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Special Forces 2?
Posted: Sun Oct 08, 2006 8:28 am
by Phex
Hello!
I recently found a late Beta of Special Forces 2 on hl.udogs.net, but it didnt seem as if there was any progress. So I wonder if this plugin will ever be released or not. Does anybody have any informations?
regards,
Phex
Posted: Sun Oct 08, 2006 8:57 am
by The Elfoid
If its ever released, someone should organise a tournie. So many people that don't play much anymore were exited by it I think it could bring back some faces. And it would be bloody fun to see a tournie that's not reg or WWII.
Posted: Sun Oct 08, 2006 9:29 am
by Bou
I was wondering the same thing Phex. I check projectmagma's site and udogs almost every day and i see no info about the progress or release date. So can someone give us an update about SF2 and maybe the other projects of magma?
Posted: Sun Oct 08, 2006 11:47 am
by ozone
After a long needed break I am happy to say I'm back working on SF2 development. I'll post here with more info later this week. Sorry there hasnt been much going on with SF2 lately...I just hit a wall and needed to step back for awhile...
Posted: Sun Oct 08, 2006 12:37 pm
by ChrisP
oz hasn't release SF2 because he's deathly afraid of the kind of regrets I experience all the time, namely, "Damn! If only I thought of adding this feature in time, the map would have been so much better!" or the dreaded, "DAMN! How could I have missed that bug? Now I have to force everyone to download a version 2."
Little does he know he'll experience them anyway.
I'm not a fan of modern warfare style plugins, but I suspect SF2, once released, will be so good that even I'll get hooked.
Posted: Sun Oct 08, 2006 1:39 pm
by The Elfoid
ozone wrote:After a long needed break I am happy to say I'm back working on SF2 development. I'll post here with more info later this week. Sorry there hasnt been much going on with SF2 lately...I just hit a wall and needed to step back for awhile...
No need to apologise man - you're doing us a favour doing ANYTHING anyway. The betas alone are better than nothing and its due to you we've got it. You've done more work for Myth certainly that I can't repay you personally.
ChrisP wrote:oz hasn't release SF2 because he's deathly afraid of the kind of regrets I experience all the time, namely, "Damn! If only I thought of adding this feature in time, the map would have been so much better!" or the dreaded, "DAMN! How could I have missed that bug? Now I have to force everyone to download a version 2."
Why didn't Mazz I - IV have to be patched after they received a lot more play like the last 2?
I'm not a fan of modern warfare style plugins, but I suspect SF2, once released, will be so good that even I'll get hooked.
Its just not like WWII/AvA which is what we all think of. ADT is I guess closest to what we're getting (if you cut out the aliens and only had marines) but still very different from Oz's beast.
Posted: Sun Oct 08, 2006 7:07 pm
by ChrisP
Why didn't Mazz I - IV have to be patched after they received a lot more play like the last 2?
Because on the mapmaking side of things, each successive version was exponentially more complex. The more complex something is, the more likely something will go wrong.
Posted: Mon Oct 09, 2006 12:17 am
by iron
ozone wrote:After a long needed break I am happy to say I'm back working on SF2 development. I'll post here with more info later this week. Sorry there hasnt been much going on with SF2 lately...I just hit a wall and needed to step back for awhile...
Glad you're back on it Oz
Posted: Fri Oct 13, 2006 7:36 pm
by ozone
Soon as I finalize this script Im working on and add it to a few maps Ill need some beta testers...
Posted: Fri Oct 13, 2006 9:24 pm
by Grayswandir
ozone wrote:Soon as I finalize this script Im working on and add it to a few maps Ill need some beta testers...
ME ME ME ME ME!!!
*frantically waves arms*
Posted: Sat Oct 14, 2006 5:23 pm
by Scratch
I'm still here Oz
Posted: Sat Oct 14, 2006 9:09 pm
by AblitERateOR
me me! il beta test!