Improved Vetting Permutations
Posted: Sat Nov 04, 2006 8:01 am
In regular Myth, vetting progression apparently only continues for a short time (such as 5 for melee, 15 for bowmen, 25 for dwarves.)
On some more recent co-op maps, such as Mazz VI, however, that number is much higher. How to change it?
I suspect it's done with Loathing, as I haven't found anything for it in Fear...
On some more recent co-op maps, such as Mazz VI, however, that number is much higher. How to change it?
I suspect it's done with Loathing, as I haven't found anything for it in Fear...